branchrust_reboot/main/explosionscriptscancel
23 Commits over 0 Days - ∞cph!
Stop fizzle smoke wisp from sometimes RNG clipping through walls.
Fix for FizzleEffect being hardcoded on DudExplosives
Satchel polish/debug. LOD distances, FX orientation translation.
C4 polish:
Lighting & light texture improvements.
FX orientation polish.
Orientation translation fixes.
Fixed C4 FX orientation parenting.
Improved lighting on deployed C4
Phase 1 mergable (Grenades & placed explosives)
Beancan fizzle fx replacement. (Was concrete impact)
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Applied everything to grenades.
Some iteration on fuse FX and more.
Prefab application & fixes.
Finalized & prefabbed wall mediums and large.
Iterating.
Large wall variant.
Mods for surface mounted explosions.
Directional surface stuff WIP