branchrust_reboot/main/explosionscriptscancel

23 Commits over 0 Days - ∞cph!

7 Months Ago
Stop fizzle smoke wisp from sometimes RNG clipping through walls.
7 Months Ago
Fix for FizzleEffect being hardcoded on DudExplosives
7 Months Ago
Satchel polish/debug. LOD distances, FX orientation translation.
7 Months Ago
C4 polish: Lighting & light texture improvements. FX orientation polish.
7 Months Ago
Orientation translation fixes.
7 Months Ago
Fixed C4 FX orientation parenting.
7 Months Ago
Merge from main
7 Months Ago
Improved lighting on deployed C4 Phase 1 mergable (Grenades & placed explosives)
7 Months Ago
Beancan fizzle fx replacement. (Was concrete impact)
7 Months Ago
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7 Months Ago
Applied everything to grenades. Some iteration on fuse FX and more.
7 Months Ago
Fixed the fix.
7 Months Ago
Fixes
7 Months Ago
Grenades
8 Months Ago
Prefab application & fixes.
8 Months Ago
Finalized & prefabbed wall mediums and large.
8 Months Ago
Large surface tuning
8 Months Ago
Merge from main
8 Months Ago
Iterating. Large wall variant.
8 Months Ago
Mods for surface mounted explosions.
8 Months Ago
Directional surface stuff WIP
8 Months Ago
WIP