userPeturcancel
branchrust_reboot/main/ice_sculpturescancel

14 Commits over 30 Days - 0.02cph!

3 Months Ago
LOD fix
3 Months Ago
Light materials.
3 Months Ago
Lighting prefab with full color palette.
3 Months Ago
Disabled the animation from HitGuide because DepthBuffer limitations, hashtag sadface.
3 Months Ago
Fluffed up the hit marker. (Kinda needs soft blend tho)
3 Months Ago
Minor mat tweaks for other TODs
3 Months Ago
Optimized the crap outta these texture parameters. Did something minor to the prefab that I already forgot what was. Cold fume timings.
3 Months Ago
Organized files & moved only those that we use out of the test_material folder.
3 Months Ago
Subsurface tweaks & slight shifting around to make the block>base transition less seamy. Moved SSS profile to the Iceblock folder.
3 Months Ago
LOD tweak. Shadow proxy setup to mitigate TOD flickering.
3 Months Ago
Slowed cold fumes.
3 Months Ago
Added BindRendererBounds for SSS Ice material tweak
3 Months Ago
Fixed impacts.
3 Months Ago
Sculpture ambient fx & impacts. Tweaked SSS & optimized texture sizes/settings.