userPeturcancel
branchrust_reboot/main/ice_sculpturescancel

14 Commits over 30 Days - 0.02cph!

9 Months Ago
LOD fix
9 Months Ago
Light materials.
9 Months Ago
Lighting prefab with full color palette.
10 Months Ago
Disabled the animation from HitGuide because DepthBuffer limitations, hashtag sadface.
10 Months Ago
Fluffed up the hit marker. (Kinda needs soft blend tho)
10 Months Ago
Minor mat tweaks for other TODs
10 Months Ago
Optimized the crap outta these texture parameters. Did something minor to the prefab that I already forgot what was. Cold fume timings.
10 Months Ago
Organized files & moved only those that we use out of the test_material folder.
10 Months Ago
Subsurface tweaks & slight shifting around to make the block>base transition less seamy. Moved SSS profile to the Iceblock folder.
10 Months Ago
LOD tweak. Shadow proxy setup to mitigate TOD flickering.
10 Months Ago
Slowed cold fumes.
10 Months Ago
Added BindRendererBounds for SSS Ice material tweak
10 Months Ago
Fixed impacts.
10 Months Ago
Sculpture ambient fx & impacts. Tweaked SSS & optimized texture sizes/settings.