branchrust_reboot/main/mortar_prototypecancel
15 Commits over 30 Days - 0.02cph!
Improved HUD contrast.
Removed the old disabled UI from the prefab.
Flipped hte UI numbers to align with the min max flip.
Removed debug gizmos from impacts.
Minor polish.
Ammo type ui icons & colour consistency fixes.
Different explosions for HE and Frag.
Fixed parenting issues.
FX debug setup. Alt ammo prefabs.
Mortar explosion.
HDR tweak on explosion small for tonemap tweak.
Fixed loop issue on small explosion.
Attack prefab setup. Embedded on deployed like the cannon atm.
Scaled to match mortar tube.