userPeturcancel
branchrust_reboot/main/naval_update/shiplightingcancel

23 Commits over 0 Days - ∞cph!

14 Days Ago
Merge from (parent) naval_update.
14 Days Ago
Added lighting to the 4 variants with bespoke tweaks.
14 Days Ago
Spotlight.on.cool flare tweak.
15 Days Ago
Exhaust fixes.
15 Days Ago
Stray light fix. Cleanup.
15 Days Ago
Final polish.
15 Days Ago
Moved ambient flies to prefab & improved them.
15 Days Ago
Timeshimmer off globally on plight.flares
15 Days Ago
Distance flares.
15 Days Ago
Aniso angle improvements on the nets. PFX pass.
15 Days Ago
Flare improvements.
15 Days Ago
Various LOD popping tweaks.
15 Days Ago
65 million cull volumes to deal with bleed on the paperthin walls and floors. Cool spotlight flare improvements. Fluor bulb material tweaks for updated tonemapping.
16 Days Ago
Occlusion gymnastics.
17 Days Ago
Fixed glass mesh layer (transparent > world)
17 Days Ago
Consolidated into new lighting prefab.
18 Days Ago
Final sans volumes.
19 Days Ago
Backup
19 Days Ago
Interior
22 Days Ago
Disabled some props from the GhostShip that will be in the lighting prefab instead. Transmission on the blue plastic fish crates. New signal light materials for red/green/white Working scene progress.