userPeturcancel
branchrust_reboot/main/naval_update/shiplightingcancel

23 Commits over 0 Days - Infinitycph!

1 Year Ago
Merge from (parent) naval_update.
1 Year Ago
Added lighting to the 4 variants with bespoke tweaks.
1 Year Ago
Spotlight.on.cool flare tweak.
1 Year Ago
Exhaust fixes.
1 Year Ago
Stray light fix. Cleanup.
1 Year Ago
Final polish.
1 Year Ago
Moved ambient flies to prefab & improved them.
1 Year Ago
Timeshimmer off globally on plight.flares
1 Year Ago
Distance flares.
1 Year Ago
Aniso angle improvements on the nets. PFX pass.
1 Year Ago
Flare improvements.
1 Year Ago
Various LOD popping tweaks.
1 Year Ago
65 million cull volumes to deal with bleed on the paperthin walls and floors. Cool spotlight flare improvements. Fluor bulb material tweaks for updated tonemapping.
1 Year Ago
Occlusion gymnastics.
1 Year Ago
Fixed glass mesh layer (transparent > world)
1 Year Ago
Consolidated into new lighting prefab.
1 Year Ago
Final sans volumes.
1 Year Ago
Backup
1 Year Ago
Interior
1 Year Ago
Disabled some props from the GhostShip that will be in the lighting prefab instead. Transmission on the blue plastic fish crates. New signal light materials for red/green/white Working scene progress.