userPeturcancel
branchrust_reboot/main/patrolheli_fixes/dmgfxcancel

42 Commits over 31 Days - 0.06cph!

9 Months Ago
Metas that belong here.
9 Months Ago
Finalized heli for merging. Better distance scaling on impacts.
10 Months Ago
Playtest damage tweaks.
10 Months Ago
PFX Scene backup
10 Months Ago
Fire additive fixes.
10 Months Ago
Updated comp damage with new sparkies.
10 Months Ago
10 Months Ago
Cherrypicked metal bulletholes.
10 Months Ago
Proper orientation fix.
10 Months Ago
Impact sub emitter rotation fixes
10 Months Ago
New spark textures to replace the old bois from 2014 Explosion overlay post stuff. Additive fire prefab iteration.
10 Months Ago
File org.
10 Months Ago
Flame explosive orientation tweak for code review.
10 Months Ago
Napalm fixes.
10 Months Ago
Various post playtest fixes.
10 Months Ago
Rocket type visual consistency & napalm effect.
10 Months Ago
Gib & bullet tweaks.
10 Months Ago
Vertex stream unfuckery on the new explosions and streaks. Texture tweak on engine exhaust Added close-up engine exhaust FX Sidegun tweaks. Component destruction fixes for new explosions.
10 Months Ago
Heli death fx
10 Months Ago
Explosion post profile & file org.
10 Months Ago
Ported ExplosionScreenBounceFade
10 Months Ago
Explosion files.
10 Months Ago
Missing file.
10 Months Ago
Fixes/pre-merge stuff.
10 Months Ago
Rocket fire replacement. Old mat reserial.
10 Months Ago
Nixed ancient chaff fx.
10 Months Ago
Updated gunfire FX. Improved muzzle flash color consistency. Deleted a duplicate smaller FX that seemed unused.
10 Months Ago
Ancient file cleanup.
10 Months Ago
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10 Months Ago
Simplified rockets a bunch. Lighter performance hit. Gave manpad rocket trail smoke the same optimization treatment.
10 Months Ago
Haxed component destroyed Z values so that it plays slightly in front instead of clipping through the middle of the chopper.
10 Months Ago
Made window glass less matte and dull.
10 Months Ago
10 Months Ago
File organization
10 Months Ago
Component damage effects inherit velocity, and other related tweaks.
10 Months Ago
Fixed issue with smoke lingering. Missing mat change.
10 Months Ago
Fixed ground effect being rotated for some reason. Fixed blurred prop blades being fully lit on the bottom when sunlight hits the top of them.
10 Months Ago
Fixed heli spawning with the spotlight enabled regardless of TOD.
10 Months Ago
Cleaned a boatload of old legacy stuff from the prefab.
10 Months Ago
Damage, weakspot & impact fx. Applied to prefab.
10 Months Ago
Fixes
10 Months Ago
New set of damage and destruction effects to be in line with the other choppers.