branchrust_reboot/main/patrolheli_fixes/dmgfxcancel

39 Commits over 31 Days - 0.05cph!

1 Year Ago
Metas that belong here.
1 Year Ago
Finalized heli for merging. Better distance scaling on impacts.
1 Year Ago
Playtest damage tweaks.
1 Year Ago
PFX Scene backup
1 Year Ago
Fire additive fixes.
1 Year Ago
Updated comp damage with new sparkies.
1 Year Ago
Cherrypicked metal bulletholes.
1 Year Ago
Proper orientation fix.
1 Year Ago
Impact sub emitter rotation fixes
1 Year Ago
New spark textures to replace the old bois from 2014 Explosion overlay post stuff. Additive fire prefab iteration.
1 Year Ago
File org.
1 Year Ago
Flame explosive orientation tweak for code review.
1 Year Ago
Napalm fixes.
1 Year Ago
Various post playtest fixes.
1 Year Ago
Rocket type visual consistency & napalm effect.
1 Year Ago
Gib & bullet tweaks.
1 Year Ago
Vertex stream unfuckery on the new explosions and streaks. Texture tweak on engine exhaust Added close-up engine exhaust FX Sidegun tweaks. Component destruction fixes for new explosions.
1 Year Ago
Heli death fx
2 Years Ago
Explosion post profile & file org.
2 Years Ago
Ported ExplosionScreenBounceFade
2 Years Ago
Explosion files.
2 Years Ago
Missing file.
2 Years Ago
Fixes/pre-merge stuff.
2 Years Ago
Rocket fire replacement. Old mat reserial.
2 Years Ago
Nixed ancient chaff fx.
2 Years Ago
Updated gunfire FX. Improved muzzle flash color consistency. Deleted a duplicate smaller FX that seemed unused.
2 Years Ago
Ancient file cleanup.
2 Years Ago
Simplified rockets a bunch. Lighter performance hit. Gave manpad rocket trail smoke the same optimization treatment.
2 Years Ago
Haxed component destroyed Z values so that it plays slightly in front instead of clipping through the middle of the chopper.
2 Years Ago
Made window glass less matte and dull.
2 Years Ago
File organization
2 Years Ago
Component damage effects inherit velocity, and other related tweaks.
2 Years Ago
Fixed issue with smoke lingering. Missing mat change.
2 Years Ago
Fixed ground effect being rotated for some reason. Fixed blurred prop blades being fully lit on the bottom when sunlight hits the top of them.
2 Years Ago
Fixed heli spawning with the spotlight enabled regardless of TOD.
2 Years Ago
Cleaned a boatload of old legacy stuff from the prefab.
2 Years Ago
Damage, weakspot & impact fx. Applied to prefab.
2 Years Ago
Fixes
2 Years Ago
New set of damage and destruction effects to be in line with the other choppers.