branchrust_reboot/main/patrolheli_fixes/dmgfxcancel

42 Commits over 31 Days - 0.06cph!

33 Days Ago
Metas that belong here.
33 Days Ago
Finalized heli for merging. Better distance scaling on impacts.
34 Days Ago
Playtest damage tweaks.
34 Days Ago
PFX Scene backup
34 Days Ago
Fire additive fixes.
34 Days Ago
Updated comp damage with new sparkies.
34 Days Ago
34 Days Ago
Cherrypicked metal bulletholes.
34 Days Ago
Proper orientation fix.
34 Days Ago
Impact sub emitter rotation fixes
34 Days Ago
New spark textures to replace the old bois from 2014 Explosion overlay post stuff. Additive fire prefab iteration.
34 Days Ago
File org.
37 Days Ago
Flame explosive orientation tweak for code review.
37 Days Ago
Napalm fixes.
37 Days Ago
Various post playtest fixes.
37 Days Ago
Rocket type visual consistency & napalm effect.
38 Days Ago
Gib & bullet tweaks.
38 Days Ago
Vertex stream unfuckery on the new explosions and streaks. Texture tweak on engine exhaust Added close-up engine exhaust FX Sidegun tweaks. Component destruction fixes for new explosions.
38 Days Ago
Heli death fx
39 Days Ago
Explosion post profile & file org.
39 Days Ago
Ported ExplosionScreenBounceFade
39 Days Ago
Explosion files.
39 Days Ago
Missing file.
39 Days Ago
Fixes/pre-merge stuff.
40 Days Ago
Rocket fire replacement. Old mat reserial.
40 Days Ago
Nixed ancient chaff fx.
40 Days Ago
Updated gunfire FX. Improved muzzle flash color consistency. Deleted a duplicate smaller FX that seemed unused.
40 Days Ago
Ancient file cleanup.
40 Days Ago
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40 Days Ago
Simplified rockets a bunch. Lighter performance hit. Gave manpad rocket trail smoke the same optimization treatment.
40 Days Ago
Haxed component destroyed Z values so that it plays slightly in front instead of clipping through the middle of the chopper.
40 Days Ago
Made window glass less matte and dull.
40 Days Ago
40 Days Ago
File organization
40 Days Ago
Component damage effects inherit velocity, and other related tweaks.
45 Days Ago
Fixed issue with smoke lingering. Missing mat change.
45 Days Ago
Fixed ground effect being rotated for some reason. Fixed blurred prop blades being fully lit on the bottom when sunlight hits the top of them.
45 Days Ago
Fixed heli spawning with the spotlight enabled regardless of TOD.
45 Days Ago
Cleaned a boatload of old legacy stuff from the prefab.
45 Days Ago
Damage, weakspot & impact fx. Applied to prefab.
45 Days Ago
Fixes
45 Days Ago
New set of damage and destruction effects to be in line with the other choppers.