userPeturcancel
branchrust_reboot/main/radtown_reduxcancel

54 Commits over 0 Days - Infinitycph!

1 Year Ago
Radtown S2P
1 Year Ago
Added a TOD toggle on electrical lighting. Fixed faulty street light bounce.
1 Year Ago
Radtown S2P
1 Year Ago
Various lighting related prefab stuff. Road cone transmission texture.
1 Year Ago
Finalized with everything relevant moved to volume triggers. + Atmosphere zones and FX.
2 Years Ago
Lighting prefab backup / Volume fuckery
2 Years Ago
Moving everything to occlusion volumes WIP. Static candle prefabs support volumes.
2 Years Ago
Shifting some lighting things around into culling volumes. Both because paper thin walls, but also performance.
2 Years Ago
Culling volume tests for lighting purposes.
2 Years Ago
Candle prefab lighting updates. Lighting prefab backup.
2 Years Ago
Candles use standard thick transmission shader instead of the depracated packed one.
2 Years Ago
Changed some shelf contents for lighting purposes. Lighting prefab backup
2 Years Ago
Minor prop swizzling for lighting purposes.
2 Years Ago
Fixed building ceiling material not having any secondary textures applied.
2 Years Ago
Prefab backup
2 Years Ago
Nixed some light fixtures from scene. wallLight cold material uses emission fresnel. Lighting prefab backup.
2 Years Ago
Lighting backup
2 Years Ago
Plastic road cones use new transmission feature. Optimized some texture sizes down on them.
2 Years Ago
Added off variant prefab.
2 Years Ago
Fixed a floater. Lighting prefab backup.
2 Years Ago
Shadow regression fix.
2 Years Ago
Fixed light prefab regression & updated with new features.
2 Years Ago
Progress backup
2 Years Ago
Progress backup
2 Years Ago
FX for broken road barrier.
2 Years Ago
Rotated one barrier a little bit to match access lights.
2 Years Ago
Lighting progress. Related new mats.
2 Years Ago
Fixed some material regressions on the siren lights. Siren lights use new fresnel emission
2 Years Ago
Removed simplelight from gate prefab.
2 Years Ago
Moved hobo to lighting prefab, because it has bespoke optimized lighting for that area.
2 Years Ago
Small hue tweak on Hobo lights.
2 Years Ago
Smol wall vent nudge.
2 Years Ago
Prefab backup
2 Years Ago
Disabled a small metallic wall shelf because problematic unavoidable specular lighting bleed.
2 Years Ago
Heater static prefab lighting tweak
2 Years Ago
Prefab backup
2 Years Ago
Pottedplant.mat using Rust/Std transmission instead of Foliage. Looked broken and wasn't using wind features anyway.
2 Years Ago
Progress backup
2 Years Ago
Merge from main
2 Years Ago
Shadow bleed fix.
2 Years Ago
Progress backup
2 Years Ago
Lighting prefab backup Shifted some pipes around a tiny bit for lighting purposes
2 Years Ago
Shifted some AC ducting around for lighting purposes
2 Years Ago
Progress backup
2 Years Ago
Lighting WIP
2 Years Ago
Fixes
2 Years Ago
Moved lighting to its own prefab.
2 Years Ago
Shadow proxy tweak
2 Years Ago
Use new'ish emission fresnel on Fluor fixtures.
2 Years Ago
Fixed clipping decal. Heater mat tweak.