userPeturcancel
branchrust_reboot/main/radtown_reduxcancel

54 Commits over 0 Days - ∞cph!

48 Days Ago
Radtown S2P
48 Days Ago
Added a TOD toggle on electrical lighting. Fixed faulty street light bounce.
50 Days Ago
Radtown S2P
50 Days Ago
Various lighting related prefab stuff. Road cone transmission texture.
50 Days Ago
Finalized with everything relevant moved to volume triggers. + Atmosphere zones and FX.
51 Days Ago
Lighting prefab backup / Volume fuckery
51 Days Ago
Moving everything to occlusion volumes WIP. Static candle prefabs support volumes.
52 Days Ago
Shifting some lighting things around into culling volumes. Both because paper thin walls, but also performance.
53 Days Ago
Culling volume tests for lighting purposes.
53 Days Ago
Candle prefab lighting updates. Lighting prefab backup.
53 Days Ago
Candles use standard thick transmission shader instead of the depracated packed one.
54 Days Ago
Changed some shelf contents for lighting purposes. Lighting prefab backup
54 Days Ago
Minor prop swizzling for lighting purposes.
54 Days Ago
Fixed building ceiling material not having any secondary textures applied.
54 Days Ago
Prefab backup
54 Days Ago
Nixed some light fixtures from scene. wallLight cold material uses emission fresnel. Lighting prefab backup.
57 Days Ago
Lighting backup
57 Days Ago
Plastic road cones use new transmission feature. Optimized some texture sizes down on them.
57 Days Ago
Added off variant prefab.
57 Days Ago
Fixed a floater. Lighting prefab backup.
57 Days Ago
Shadow regression fix.
57 Days Ago
Fixed light prefab regression & updated with new features.
57 Days Ago
Progress backup
57 Days Ago
Progress backup
58 Days Ago
FX for broken road barrier.
58 Days Ago
Rotated one barrier a little bit to match access lights.
58 Days Ago
Lighting progress. Related new mats.
58 Days Ago
Fixed some material regressions on the siren lights. Siren lights use new fresnel emission
58 Days Ago
Removed simplelight from gate prefab.
59 Days Ago
Moved hobo to lighting prefab, because it has bespoke optimized lighting for that area.
59 Days Ago
Small hue tweak on Hobo lights.
59 Days Ago
Smol wall vent nudge.
59 Days Ago
Prefab backup
59 Days Ago
Disabled a small metallic wall shelf because problematic unavoidable specular lighting bleed.
60 Days Ago
Heater static prefab lighting tweak
60 Days Ago
Prefab backup
60 Days Ago
Pottedplant.mat using Rust/Std transmission instead of Foliage. Looked broken and wasn't using wind features anyway.
60 Days Ago
Progress backup
2 Months Ago
Merge from main
2 Months Ago
Shadow bleed fix.
2 Months Ago
Progress backup
2 Months Ago
Lighting prefab backup Shifted some pipes around a tiny bit for lighting purposes
2 Months Ago
Shifted some AC ducting around for lighting purposes
2 Months Ago
Progress backup
2 Months Ago
Lighting WIP
2 Months Ago
Fixes
2 Months Ago
Moved lighting to its own prefab.
2 Months Ago
Shadow proxy tweak
2 Months Ago
Use new'ish emission fresnel on Fluor fixtures.
2 Months Ago
Fixed clipping decal. Heater mat tweak.