userPeturcancel
branchrust_reboot/main/save215cancel

23 Commits over 0 Days - ∞cph!

4 Months Ago
Submarine headlight parameter tweaks
4 Months Ago
Nixed some unused params from profile
4 Months Ago
Post profile to use within submarines
4 Months Ago
Torpedo trail tweaks
4 Months Ago
Temporarily disabled window film effect because submarine rotation breaks the subemitter chain for some unknown reason
4 Months Ago
That one laptop monitor no longer 9999 NITS HDR
4 Months Ago
More surface splash & related files
4 Months Ago
Water surface effect for underwater explosions WIP
4 Months Ago
Fixed mask test on bubbles so they get properly hidden above water
4 Months Ago
Very slightly increased water surface transparency
4 Months Ago
Fixed ocean surface being so awfully transparent
4 Months Ago
Depth curve adjustment to darken shallows a bit.
4 Months Ago
Greenscreen fishy fish setup for Lewis
4 Months Ago
Torpedo thrust fx
4 Months Ago
Torpedo texturte/mat optimization
4 Months Ago
▌▆▆ ▋▍▄▆█
4 Months Ago
Nixed particle plane collision not needed with the underwater masking. Forgot to add the headlight to SoloSub
4 Months Ago
Fixed window drop spray on the Duo sub
4 Months Ago
Solosub fx conversion Bubbles2 don't render above water
4 Months Ago
Temp file cleanup
4 Months Ago
Final underwater explosion & related
4 Months Ago
Underwater explosion WIP
4 Months Ago
Torpedo FX & related files. Added some more primitive meshes for general FX purposes.