branchrust_reboot/main/save215cancel
23 Commits over 0 Days - ∞cph!
Submarine headlight parameter tweaks
Nixed some unused params from profile
Post profile to use within submarines
Temporarily disabled window film effect because submarine rotation breaks the subemitter chain for some unknown reason
That one laptop monitor no longer 9999 NITS HDR
More surface splash & related files
Water surface effect for underwater explosions WIP
Fixed mask test on bubbles so they get properly hidden above water
Very slightly increased water surface transparency
Fixed ocean surface being so awfully transparent
Depth curve adjustment to darken shallows a bit.
Greenscreen fishy fish setup for Lewis
Torpedo texturte/mat optimization
Nixed particle plane collision not needed with the underwater masking.
Forgot to add the headlight to SoloSub
Fixed window drop spray on the Duo sub
Solosub fx conversion
Bubbles2 don't render above water
Final underwater explosion & related
Torpedo FX & related files.
Added some more primitive meshes for general FX purposes.