branchrust_reboot/main/travelling_vendorcancel
21 Commits over 30 Days - 0.03cph!
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Optimized probably 20-30 mb out of the texture sizes. Should look about the same. Fix if weird/noticable changes spotted.
Applied Matt's blinker fix.
Removed 3P green laser from the ground underneath the turret
Added the red laser to the turret, just to test
Brake light prefab tweaks/additions
Probably fixed all the remaining light issues.
Untested yet.
Fixed vehicle light scripts not using the correct default values.
Turret laser FX.
Neon texture adjustments.
Added neon emission to lighting prefab.
2-stage exhaust prefab. Idle+Driving.
Lighting prefab & related mats & textures