branchrust_reboot/main/travelling_vendorcancel

8 Commits over 0 Days - ∞cph!

8 Days Ago
Added console command to spawn vendor near road Wheel colliders rotated Collision detection moved to continuous
9 Days Ago
Travelling vendor can now be spawned via console command Seeks out first road to move to Acceleration added
9 Days Ago
Use a point destination as a target instead of just going forward
13 Days Ago
Missed pathing files
13 Days Ago
Ported over a bunch of pathing code from Bradley Swapped wheelbase to that of a Ford Transit :O
13 Days Ago
Added Ackermann steering to target
13 Days Ago
Swap to BaseEntity Added scene to scene loader Shock and tire animation swapped to clientside Cleaned up vendor scenes
13 Days Ago
Initial test scene and client and server script setup