userPeturcancel
branchrust_reboot/main/water5_finalcancel

36 Commits over 151 Days - 0.01cph!

10 Months Ago
Underwater fog slightly darker.
10 Months Ago
Nudged water SSS down a little. Fixed beaufort level 5 water accidentally being brighter than the others.
10 Months Ago
Fixed rain rendering underwater.
10 Months Ago
Fixed subsurface falloff gradiation between beaufort states
10 Months Ago
Water & beaufort parameters. (Waves unchanged)
10 Months Ago
Ocean refraction tweaks +caustics adjustments to match.
10 Months Ago
Slight caustics speed/depth/scale/brightness tweaks, because they were barely noticable.
10 Months Ago
underwater.prefab iteration & fixed time scaling issue
10 Months Ago
Iterated on underwater.prefab. (Bubbles & plankton still using bugged shader mask test)
10 Months Ago
Optimizing overly expensive underwater bubbles & plankton WIP
10 Months Ago
Nixed late blue cast on water splashes, looks odd in certain weather conditions. Fixed issue with throttle splash on rhib.
10 Months Ago
PFX scene
10 Months Ago
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10 Months Ago
PFX scene backup (River source FX)
10 Months Ago
River FX rework WIP
10 Months Ago
water fx atlases
11 Months Ago
WakeDisturbance iteration
11 Months Ago
Rhib polish pass. Fixed water disturbance mask being all whack and massive.
11 Months Ago
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11 Months Ago
More boat conversions & FX simplifications.
11 Months Ago
Simplified small boat fx down to 2 emitters, from 17(!).
11 Months Ago
Boat FX / scene backup
11 Months Ago
Updated explosion_underwater_surface for the new water
11 Months Ago
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11 Months Ago
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11 Months Ago
Bullet/blunt/slash/stab water impacts no longer fill rate performance hogs, and look nicer.
11 Months Ago
Water splash material vertex lit instead of emissive, uses a healthier texture atlas.
1 Year Ago
Bespoke tuning for Procmap's shore gradient.
1 Year Ago
Deep ocean tweaks.
1 Year Ago
Texture levels & mat tweaks.
1 Year Ago
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1 Year Ago
Testlevel properly coast splatted Foam composite
1 Year Ago
Pre-levels checkpoint for foam
1 Year Ago
Foam composite03
1 Year Ago
Foam composite backup.
1 Year Ago
Scene setup for water FX.