branchrust_reboot/main/water5_finalcancel

25 Commits over 30 Days - 0.03cph!

6 Days Ago
Water normal improvements + testing fallback
11 Days Ago
redo
11 Days Ago
undo
13 Days Ago
Fixed remaining mesh seam issues. Fixed some shoreline effects.
17 Days Ago
More cleaning up shader util methods
17 Days Ago
Tiding up the shader utils to fetch ocean surface information
19 Days Ago
Merge from main
19 Days Ago
Fixed normals and added a debugging method. Added sub surface scattering.
22 Days Ago
Ocean simulation setup
26 Days Ago
Merge from main
26 Days Ago
Caustics
31 Days Ago
Merge from main
32 Days Ago
Caustics from surface
32 Days Ago
Dispersion fix cleanup
33 Days Ago
Merge from main
33 Days Ago
Masking + dispersion fixes
33 Days Ago
Reflection / depth fixes
34 Days Ago
Material property update
34 Days Ago
Normals / reflections for different settings.
35 Days Ago
Cleaner base shader setup
38 Days Ago
Ocean mesh setup, rendering in scene view.
38 Days Ago
Crash fix, more cleanup
39 Days Ago
Cleaning up manager etc.
40 Days Ago
Merge from main
40 Days Ago
Completely stripped out legacy system