userPilgrimcancel
branchrust_reboot/main/Submarinecancel

19 Commits over 122 Days - 0.01cph!

3 Years Ago
updated kitchen asset prefabs and colliders
3 Years Ago
Kitchen dressing assets models and materials and initial textures.
3 Years Ago
Raise the roof raised the height of the ceiling on duo sub to prevent the top of heads of some seeds clipping through
3 Years Ago
Updated left and right footpedal rotation pivots updated duo submarine prefab
3 Years Ago
updated fuel material for the solo sub fuel tank is no longer chrome
3 Years Ago
Long and short torpedoes Materials, textures, lods and prefab setup
3 Years Ago
added damage masks for both subs and updated detail tiling in their materials
3 Years Ago
Made the windows of the duo sub bigger updated lods accordingly
3 Years Ago
Fixed duo sub size and rotation
3 Years Ago
removed temporary fuel storage and its textures for solo sub added new mesh, materials and textures to solo sub prefab nice and shiny
3 Years Ago
Duo Submarine update separated the foot pedals independent of each other so they can be controlled individually
3 Years Ago
updated duo sub prefab separated and added steering wheel, water depth/fuel/temperature/mph needles independently
3 Years Ago
Solo Submarine gib fix
4 Years Ago
Rotated solo sub and resized. resized duo sub lods. separated out the rudders on both. updated prefabs including their sizes back to 1
4 Years Ago
Fixed duo sub interior lod size difference
4 Years Ago
Adjust size and rotation
4 Years Ago
SoloSub update updated mesh and lods - separated windows for their own transparent material resized textures added gibs and completed collision meshes
4 Years Ago
solo sub intial setup, mesh and lods and 95% of the collision.
4 Years Ago
submarine prefab setup: fbx meshes collision meshes gibs textures and materials