branchrust_reboot/main/Submarinecancel
19 Commits over 122 Days - 0.01cph!
updated kitchen asset prefabs and colliders
Kitchen dressing assets
models and materials and initial textures.
Raise the roof
raised the height of the ceiling on duo sub to prevent the top of heads of some seeds clipping through
Updated left and right footpedal rotation pivots
updated duo submarine prefab
updated fuel material for the solo sub
fuel tank is no longer chrome
Long and short torpedoes
Materials, textures, lods and prefab setup
added damage masks for both subs and updated detail tiling in their materials
Made the windows of the duo sub bigger
updated lods accordingly
Fixed duo sub size and rotation
removed temporary fuel storage and its textures for solo sub
added new mesh, materials and textures to solo sub prefab
nice and shiny
Duo Submarine update
separated the foot pedals independent of each other so they can be controlled individually
updated duo sub prefab
separated and added steering wheel, water depth/fuel/temperature/mph needles independently
Rotated solo sub and resized.
resized duo sub lods.
separated out the rudders on both.
updated prefabs including their sizes back to 1
Fixed duo sub interior lod size difference
SoloSub update
updated mesh and lods - separated windows for their own transparent material
resized textures
added gibs and completed collision meshes
solo sub intial setup,
mesh and lods and 95% of the collision.
submarine prefab setup:
fbx meshes
collision meshes
gibs
textures and materials