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branchrust_reboot/main/Workcartcancel

18 Commits over 123 Days - 0.01cph!

5 Years Ago
Update to Workcart Fixed flickering decal. Removed them as per Peturs request so light placement is nicer.
5 Years Ago
Update to workcart model: removed decals from bottom so Petur can place lights without it being awkward. offset other decals that were previously flickering. Had a look at the missing LOD0 headlights but everything seems okay?
5 Years Ago
Removed postit note (again?!) included headlights in export.
5 Years Ago
Offset decals to combat decal flickering
5 Years Ago
Workcart red colour variation: -red variant materials use a simple _Red suffix to differentiate; these are the only ones that need to be used for the variant. -removed ao from where the glass window and frame used to be on the door.
5 Years Ago
removed window from workcart door so the door can be interactable.
6 Years Ago
Workcart Gibs missing faces fix also reduced number of gibs
6 Years Ago
Potential fix for workcart gibs mega wheel bug needs checking
6 Years Ago
Workcart Update Removed extra plane of glass (wasn't needed if glass is going to have the damage pass) updated materials as a result also updated prefab entity.
6 Years Ago
Workcart Mesh update separated out the glass for damage pass updated prefab
6 Years Ago
Workcart update Removed Post it note that said the monitor wasnt working created gibs for the workcart
6 Years Ago
Workcart separated headlights out as a separate mesh Headlights have their own rust/standard material
6 Years Ago
Workcart update properly incorporated baked lod and material on LOD 3 updated workcart prefab
6 Years Ago
Updating workcart prefab and materials.
6 Years Ago
Workcart update Combined materials, reduced material count by 2.
6 Years Ago
Workcart seat adjust so it's easier for the hands to control the levers. included last lod baked material and setup.
6 Years Ago
last Lod level bake material and setup
6 Years Ago
Updated workcart so that left and right control levers are now independent from the interior mesh.