userPilgrimcancel
branchrust_reboot/main/blowpipecancel

21 Commits over 243 Days - 0.00cph!

11 Days Ago
final dart radiation dart viewmodel and worldmodel viewmodel and other prefabs updated including new icon
13 Days Ago
initial texturing pass on the radiation dart viewmodel
18 Days Ago
added wood dart to viewmodel projectile and worldmodel setup etc
19 Days Ago
blowpipe ammo update updated ammo projecticles for scatter and incapacitate darts updated icons, updated .item and other ammo specific prefabs cleaned up folders of unnecessary prefabs
19 Days Ago
blowpipe fix - added everything back so blowpipe still works birodart still exists until incapacitate dart is properly implemented
20 Days Ago
default dart v_ model material and textures
20 Days Ago
incapacitate and scatter dart icons
20 Days Ago
incapitate worldmodel, LODs and prefab.
21 Days Ago
missing files
21 Days Ago
renamed biro dart fbx -> incapacitate dart (i broke everything with this) updated already existing incapacitate dart prefab renamed materials for consistency
21 Days Ago
renamed dart b -> scatter dart world model/lods
21 Days Ago
dart type b materials and textures
26 Days Ago
adjusted fbx import settings
27 Days Ago
dart 1 texture/material progress updated mesh removed unnecessary parts with the new workflow renamed material to be more specific updated textures
27 Days Ago
cleaned up materials and textures - removed duplicate crossbow textures and material - moved all associated materials and textures to the proper Material folder outside of the model folder. - removed unncessary/old blow pipe materials.
28 Days Ago
blowpipe world model Lods and prefab update
31 Days Ago
fix some material issues with blowpipe
32 Days Ago
blowpipe icon and hookup
33 Days Ago
blowpipe texture progress
7 Months Ago
blowpipe viewmodel mesh for alex temp textures
8 Months Ago
blow pipe blowdart art