userPilgrimcancel
branchrust_reboot/main/blowpipecancel

21 Commits over 243 Days - 0.00cph!

33 Days Ago
final dart radiation dart viewmodel and worldmodel viewmodel and other prefabs updated including new icon
34 Days Ago
initial texturing pass on the radiation dart viewmodel
40 Days Ago
added wood dart to viewmodel projectile and worldmodel setup etc
40 Days Ago
blowpipe ammo update updated ammo projecticles for scatter and incapacitate darts updated icons, updated .item and other ammo specific prefabs cleaned up folders of unnecessary prefabs
41 Days Ago
blowpipe fix - added everything back so blowpipe still works birodart still exists until incapacitate dart is properly implemented
41 Days Ago
default dart v_ model material and textures
42 Days Ago
incapacitate and scatter dart icons
42 Days Ago
incapitate worldmodel, LODs and prefab.
42 Days Ago
missing files
42 Days Ago
renamed biro dart fbx -> incapacitate dart (i broke everything with this) updated already existing incapacitate dart prefab renamed materials for consistency
43 Days Ago
renamed dart b -> scatter dart world model/lods
43 Days Ago
dart type b materials and textures
48 Days Ago
adjusted fbx import settings
49 Days Ago
dart 1 texture/material progress updated mesh removed unnecessary parts with the new workflow renamed material to be more specific updated textures
49 Days Ago
cleaned up materials and textures - removed duplicate crossbow textures and material - moved all associated materials and textures to the proper Material folder outside of the model folder. - removed unncessary/old blow pipe materials.
49 Days Ago
blowpipe world model Lods and prefab update
53 Days Ago
fix some material issues with blowpipe
53 Days Ago
blowpipe icon and hookup
55 Days Ago
blowpipe texture progress
8 Months Ago
blowpipe viewmodel mesh for alex temp textures
9 Months Ago
blow pipe blowdart art