userPilgrimcancel
branchrust_reboot/main/naval_update/floating_citiescancel

28 Commits over 31 Days - 0.04cph!

2 Months Ago
removed old bullet_container folder and contents as it's no longer needed
2 Months Ago
hanging fish LODs complete for 3 variants. prefabs updated
2 Months Ago
hanging fish baked down salmon, trout and catfish reused pre-existing rope material setup up 3 prefabs with collision no lods yet.
2 Months Ago
updated collision and prefabs of arrowbucket c and small bullet container b
2 Months Ago
small bullet container B variant
2 Months Ago
updated orientations of matresses added collision for each.
2 Months Ago
lods for old single mattresses 1/2/3 updated prefabs (need to add collision) updated materials.
3 Months Ago
old single mattres, 3 mesh variants. normal, bent 1 + 2 (to be placed against walls) 3 texture variants no lods yet
3 Months Ago
udpated potato crate to use relief mapping
3 Months Ago
ammo and food updates
3 Months Ago
updated small bullet container now has lods - uses MeshLod Reduced texture sizes
3 Months Ago
missed some files
3 Months Ago
shotgun ammo crate and rifle ammo crates prefabs, lods and collision now using the relief mapping technique
3 Months Ago
merge from naval
3 Months Ago
re-exported all food containers and ammo containers to now have lods and proper materials optimised lods to use mesh lods
3 Months Ago
arrowbucket c variant
3 Months Ago
missing .mat file
3 Months Ago
added coconut bucket blockout added textured versison of arrow buckets (a and b) with lods and colision removed unsused files
3 Months Ago
bucket variation blockouts with potato and apple variants
3 Months Ago
food container crates for orange/corn/potato/apples material updates + LODs and prefabs with collision
3 Months Ago
apple/corn/orange/potato crate A versions LODs pending prefab setup
3 Months Ago
added open version of wood storage box apple material variant for testing apple crate using what we already have (needs optimising)
3 Months Ago
had to reimport large and small bullet container variants as there was a really strange bug happening when renaming folder re-setup prefabs
3 Months Ago
renamed large bullet container parent folder to bullet_container added small bullet container variants A + B blockouts intial prefab setup
3 Months Ago
updated import defaults of mattress
3 Months Ago
large wooden bullet container variant A and B collision and initial prefab setup
3 Months Ago
old single mattress prop blockout collision and initial prefab setup
3 Months Ago
arrow ammo bucket blockout