userPilgrimcancel
branchrust_reboot/main/skscancel

7 Commits over 121 Days - 0.00cph!

4 Months Ago
improved sks shader settings and textures to improve shading of the sks
5 Months Ago
sks world model - baked material sets down to 1 for world model updated viewmodel
5 Months Ago
updated sks mesh
5 Months Ago
sks texture updates
6 Months Ago
Sks update - removed unnecessary files (test mat & obj)
6 Months Ago
some more testing
7 Months Ago
sks folder setup and anim test with mid poly mesh