180 Commits over 611 Days - 0.01cph!
magazines seperated for USP and M4
M4A1 magazine seperated
includes empty and full version as bodygroups
MP5 magazine seperated
bodygroups of a full and empty version
holographic sight worldmodel
Holographic sight
also added to weapons with a top rail
https://files.facepunch.com/rickgreeve/g60QQcweyh.jpg
raised rmr added to M4
also added to asset party
added red dot sights to MP5 SMG and Shotgun
also updated on asset party
M4A1 picatinny rail gap fix
Update art_showcase.scene
football updates and art showcase scene
landline telephone and material value tweak to tools
plastic kettle color change
Update art_showcase.scene
Update art_showcase.scene
Update art_showcase.scene
dresser version without actiongraph
Update art_showcase.scene
art showcase and lamp variant
desk lamp prefab and actiongraph added
standing light prefab and actiongraph
Update sceneviewer_weapons.scene
Update charactercontroller.scene
worldmodel orientation fix for spaghelli shotgun
spaghelli M4 shotgun worldmodel lods update
weapon attachments world model and lods update
viewmodel foregrip attachments added
https://files.facepunch.com/rickgreeve/Screenshot_1.jpg
https://files.facepunch.com/rickgreeve/Screenshot_2.jpg
M4A1 viewmodel and worldmodel only
https://files.facepunch.com/rickgreeve/M4A1_03.jpg
https://files.facepunch.com/rickgreeve/gN5xy0GIke.jpg
v_rmr resolution change
9mm bullet texture update
5.56x45 Bullet added
https://files.facepunch.com/rickgreeve/305088549-03cb2be9-8e59-484e-9da9-17fb7f4a1c9a.png
removed unneaded vmdl's from USP
Merge branch 'main' of sbox-assets