branchrust_reboot/main/PlayerMaintainedMonumentscancel
8 Commits over 0 Days - Infinitycph!
Merge from satellite_crash
Added heavy fuse spawn to crate_normal and crate_normal2
Removed spawns from LootSpawn.RadTown1 and LootSpawn.RadTown2.
Another heavy fuse loot table pass
Adjusted heavy fuse spawn rate to be more common
merge from PlayerMaintainedMonuments/powergrid
Initial heavy fuse loot pool
merge from PlayerMaintainedMonuments/powergrid