userlamalovecancel

6,938 Commits over 2,680 Days - 0.11cph!

6 Years Ago
Never show command autocomplete if the textbox is empty
6 Years Ago
Better spacing when clipping names in deathlog (also add the ellipsis back)
6 Years Ago
Change deathlog clip behavior so it wont hide the second name
6 Years Ago
Update library build script so jenkins will know if it failed or not, remove unused bind files
6 Years Ago
Add [Flags] to ConstraintAxisLock, add GetConstraintAxisLock
6 Years Ago
Update bindinggen to fix alignment crash for real
6 Years Ago
Memcpy the new values back when using Ref<T>
6 Years Ago
Fix alignment crash maybe
6 Years Ago
Shader paths
6 Years Ago
Update coherent
6 Years Ago
Making sure we're giving coherent proper inputs. Fixed Ctrl+Backspace
6 Years Ago
Rename the internal initializer to InitializeInternal so it doesn't get mixed up with the public one Fix skeletal mesh calling wrong base func, move sound generator initialize to internal
6 Years Ago
Remove BaseEntity.InitializeFunctions, do that stuff in the internal Initialize func Also moved some internal initialization code to the right place
6 Years Ago
Fix JS compile errors not showing up in the console
6 Years Ago
More reliable addon load/unload method calls
6 Years Ago
Fix crash in filesystem code when ending game (unmounting temp folder)
6 Years Ago
Fix error spam if voice capture isn't supported
6 Years Ago
Fix context menu actions getting duplicated sometimes
6 Years Ago
Fix hang when trying to open unity project
6 Years Ago
Fix models exported with wrong orientation, energy bar fixes
6 Years Ago
Make sure ECS ticks run according to the set tick rate, slowing down the game if required
6 Years Ago
Make sure StringBuffer grows to at least the required length
6 Years Ago
Allow StringBuffer to replace with null
6 Years Ago
StatManipulator pooling fixes
6 Years Ago
Getting rid of some allocations: - StatManipulators were never being returned to the pool - BuildingView always allocating for a closure that isn't used 99% of the time - Add StringBuffer as an alternative to StringBuilder that doesn't shrink
6 Years Ago
Adding energy, show messages on HUD so player wont forget to do things
6 Years Ago
Build everything for netstandard2.1 to fix warnings/errors about version mismatches
6 Years Ago
Probably fixed line numbers when our compiler removes properties
6 Years Ago
Add a ton of null checks for PrimitiveComponent
6 Years Ago
Record some perf stats so I can use them later
6 Years Ago
Disable compiling Facepunch.Hotload for .net 4.6
6 Years Ago
Revert "Compile for .net core 2.0 temporarily" This reverts commit a4850c8d648142dbb5636cde233bcd8a31f6df3c.
6 Years Ago
Compile for .net core 2.0 temporarily
6 Years Ago
Compile some libraries against netcoreapp so we can use netcore specific things, fix output paths for release build Enable compiling in release mode
6 Years Ago
Add some JS to help vue reuse the existing DOM
6 Years Ago
IMGUI + inspector debug menu
6 Years Ago
Fix NRE when using GetComponent from a hud component that wasn't added to hud yet Remove properties that get replaced by the preprocessor
6 Years Ago
Don't remove attributes from replicated properties Some inspector scaling fixes
6 Years Ago
Get HUD components by ID in C#, bind directly to FString instead of std::string first
6 Years Ago
[DataContract] on type only shows props with [DataMember] when inspecting, support [DisplayName] Press C to change tool options
6 Years Ago
Move that refresh button under map selection onto workspace tab Change the default selected map to something that exists
6 Years Ago
Swallow mouse click when selecting an entity to inspect
6 Years Ago
Tool inspector
6 Years Ago
HudComponent.Component<T>() gets child components only
6 Years Ago
Trying stuff to make the inspector show up immediately
6 Years Ago
Fix some problems with Button and ToggleButton, add Toolbar
6 Years Ago
Better rendering for buttons with both an icon and text
6 Years Ago
Load images as BRGA so reading the pixels gives the right values
6 Years Ago
Allow ToggleButton to have an icon image
6 Years Ago
IMGUI ToggleButton, add options to controls (but not all use them yet)