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6,973 Commits over 2,741 Days - 0.11cph!

7 Years Ago
Catch and log exceptions thrown in tasks
7 Years Ago
Remove damage from armour before health
7 Years Ago
Some grenade shit Don't immediately delete other instance's temp folder
7 Years Ago
Fix compiler error about async in generated code
7 Years Ago
Defer creation of BaseEntity overrides until all code is processed, fixes partial classes
7 Years Ago
Rename sync context and task scheduler, they aren't unreal specific
7 Years Ago
Update bindinggen
7 Years Ago
Fix "this" type for plain native defs
7 Years Ago
Allow other def files to be included
7 Years Ago
Cleaner list replication
7 Years Ago
Run the webcon server on the thread pool
7 Years Ago
Null checks for webcon
7 Years Ago
Cancel reloads
7 Years Ago
BindingGen generates the check for these now
7 Years Ago
Update bindinggen
7 Years Ago
Automatic null checking for unreal types
7 Years Ago
Fix player states not being removed
7 Years Ago
Update to .NET Core 2.0
7 Years Ago
Replicate inventory using NetworkEntityReference
7 Years Ago
Add entity serializer, fix ImmutableList serialization
7 Years Ago
More generic network serialization Add back List<T> serializing
7 Years Ago
Reload times
7 Years Ago
Add a delay task that uses game time, remove old UObject map
7 Years Ago
Update bindinggen
7 Years Ago
Oops
7 Years Ago
Defer creation of InventoryPackage trigger until it can be picked up
7 Years Ago
Update hotload
7 Years Ago
Cleanup static field replacement, skip static compiler generated types
7 Years Ago
Bringing changes over from SandboxGame
7 Years Ago
Fix Gamemode.Current becoming null after hotload
7 Years Ago
Hope MyGet still has 3.5 SDK
7 Years Ago
How about now
7 Years Ago
Fix CI?
7 Years Ago
Update project files, add test for recent issue, also fix NRE in DelegateTest7 because ctor didn't assign all fields
7 Years Ago
Fix some issues with hotload
7 Years Ago
Add flag to prevent dispose from being called multiple times
7 Years Ago
Update bindinggen
7 Years Ago
Don't use move
7 Years Ago
Update bindinggen
7 Years Ago
Improve GCHandle logging, fix a GCHandle leak
7 Years Ago
Update bindinggen to hopefully fix hotload
7 Years Ago
Replace GCHandle with our own implementation (required for hotload)
7 Years Ago
Fix forward declares for managed definitions
7 Years Ago
Update bindinggen to fix forward declares
7 Years Ago
Use Cast<T> instead of dynamic_cast<T> for Unreal types (fixes #40)
7 Years Ago
Update bindinggen, cleanup old things in singleton
7 Years Ago
Implement dispose pattern, increase memory pressure when handles are in use
7 Years Ago
Update bindinggen to fix forward declares
7 Years Ago
Always forward declare in header, don't do it inline
7 Years Ago
Update binddinggen, swap defs to demonstrate other error