6,973 Commits over 2,741 Days - 0.11cph!
Run all the import analyzers
Also disabled texture compression on a few LUTs
Fix release builds building with development mode for some reason
Cherry pick import analyzers
Some fixes to get building, running, and joining games to work
Fix compile errors when building asset bundles
Client+server can run in editor without steam now
Client+server now boots up in editor
Server now compiles, kind of
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Show vending machine icons above the player icons
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Add an overload to send raw UTF8 bytes as a text message
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Adjust turret lerping so it isn't framerate dependent (will need testing on staging)
Fix RF transmitter frequency sometimes not showing up on the item icon
Move heavy helmet overlay above the scope overlay
Fix drink icon on water catcher panel being under the item icon
Also disable moving on the item icon because it's water
Enable mipmaps on new icons
Add control help UI to the camera overlay
Refactor zoom to be stepped instead of mouse controlled
expo upgrade to SDK 38
Update everything else
Compile error fixes, remove unused
Items update
Update translations
Adjusting item and vending machine text for some better contrast, fix Linking package warning
Going through some keyboard avoider problems after upgrading
Disable automatic OTA update downloading - use the settings menu to manually update instead
Automatically toggle between direct connect and proxying - should fix connection issues that only affect wifi or data, or people connecting to a locally hosted server
Move root model providers to wrap everything (fixes ErrorBoundary crash due to inaccessible localization model)
Fix expo-linking export
Fix safeareaview for modals
Fix alignnment on iPad
Update translations
Version bump
Add zoom factor and photo counter to the instant camera UI
Add some info to the readme
Fix toasts not resizing to fit their contents