1,060 Commits over 823 Days - 0.05cph!
Fix addon size display when its over 2.1GB
Added second argument to string.Comma (Community)
Added physenv.GetLastSimulationTime
String error for "Error getting subcriptions list!"
nullptr check in BlitSurfaceBits
givecurrentammo always give secondary ammo
Added Player:DisableWorldClicking & IsWorldClickingDisabled
Fix a crash with DListView fractional column width
garrysmod-issues/issues/5334
Fixed a bug with SCHED_HOLD_RALLY_POINT
Fix potential crashes to do with sounds
▊▇▅▆▄▊▊ █▇▌▌.▍▋▆▄▊ ▋▊▉▍ ▍▆▍▄:▋█▍▊▇▊▌█() (▄▉▄▉▋▅▊▆▅)
! ▄▅▅ ▄▌▅█_▌▇▍/▄▄▉▉_▇▇▅▉▉▋▄/▅▊▄_▇▍▅▅▉▌▊ ▍▇ ▌▌▄▋▍▌▇ ▉▋▄▊▋
▇█▍▊▅▉▉ ▅█▄▍█▄▊ ▍▄▆▇█▇▄ ▋▋▊▆ ▊▆▊▆.▆▆▄▄▆▄ (█▅█▇▇▅▌▌▋)
▍▊ ▋▆▍ ▆▆ █▊▇▋▉▊▇▇ ▉▇▌'▌ ▆▌▌█ ▋▊█ ▍▋▍▄▆ ▅▍▍▋▊▌▄▋ (▄▍▋█▊▉█▋▌)
▄▌▄▆▄▉▍ ▄▆▍▉ █▇▉▉▉ ▅▉▉ ▋▉▋▊▆ ▅▋▇▄█▋▆▆▋▄▊▅ (▄▍▄█▄▋▇▍█)
▆▋█ ▆▍▉▄▌▄ ▆▇▅▋▄▇▆▌▊ ▉▋▇▋▆▌▇▉▅█▅▊▌ (▇▋▌▌▄▌▋▉▆)
▆▇▊ ▋▇▍▆▌▋▅ ▆▄▌▆▄██▊ ▌▇▇▉ ▊██▍ ▇▍▅▆ (█▅▅▆█▄▅█▉)
Prop Spawn effect doesn't break other RenderOverrides
Clean up game .vpc scripts
Folder placement fixes
Added Panel:SetTextSelectionColors for RichText panels
Also made Panel:SelectAll/SelectNone/CutSelected/CopySelected work on RichText
Also rearranged panel-specific functions to be closer together (should probably be separate file)
Do not reset lua_error_url to empty string anymore
Default scr_centertime to 5
Fixed certain old addons failing to extract with steamworks.DownloadUGC
Should also improve memory usage during extraction.
Fixed a crash on malformed maps to do with overlays on displacements
remove .md from LFS
Update TTT
Language files
Remove non existent arguments from SetNWInt
▊▋▄▊▆ ▄▌▍ ▋▌▍▇▆▍▊ ▋▊▆▄ ▅▉▊_▅▄▅▌▊▇▅▇▊▆_▉▋
▅▄▆█▆▄ ▉▇▊▌▉ ▄▄▉▇▄▋█, ▇▄▅ ▍▉▄▉█▇ ▉▋ ▇▅▋▋█▋▊█▅▍
▄▉▅▄▇█ ▄▋▅▍▄_▊▆▍.▉▊▅
█▅ ▍▌▋▄, ▊▆▊▌ ▆▉▋ ▋▉▉ █▇█▍▌▆▊
█▊▅▊ ▊▋▍▋.▆▌▊▆▆▅▅▆▉█▌ ▋▉▋▆█▆▉ ▄▋▉▄▊▇▆▉█, ▆▉█ ▍▉▊▄ ▄▋▅▉▆▇ ▇▄▍▉▄█▅▋█▋
▇▅▊ ▆▅▅▅▆▍▋:▋▌▋▄▉▆▄█▋█▆▋▆ ▊█▉▅▅▆▋█▋▌▌▄▋▌
█▌▌▉▌▉ .▉▊█▇▌▍▌▇▊
▍▍█ ▊▍▄▋▊▄ ▄▄▅▇▍▄▌
▄▋█▊▉ ▌▌█▅▋▄ '▍▅▆▅' ██▌▋ ▌▇█▌▌▊▆▌▉▋
Fix VMatrix:GetTransposed implementation
Update .gitignore
Fix deploy command
Make ents.FindByModel support wildcards, and work better clientside
CI name, gmod tag for runners
Update build scripts, run builds on prerelease
▅▌▅█▅ ▉▍▌ ▆█▆▋█▉▊ ▆▆▌▉ ▇▌▋_▌▄▅▍▉▍▊▆▆▄_▉▆
▅▇▋▍▆ ▌▄▌ ▍▋▋▅▅█▆ ▄▇▊█ ▊▊▆_█▇▍▊▋▊▄▊▉█_▋▆
Don't be a dummy and format yaml correctly
Exit SteamCMD after uploading to steam
Make appframework depend on togl on macOS properly actually
Make appframework depend on togl on macOS properly
Download artifacts to correct path
Fix flags for chmod on osx
Merge chmod steps to 1
Update buildserver_info.txt
macOS compile fixes
Improve linux builds when cleaned up
Add instructions about how to set up build server
Ship premake5 for win/linux builds too
macOS build process fixes
Undo macos target OS changes
Update Build-Dependants.sh
Update Build-Dependants.sh
Update Build-Dependants.sh
Fix V_GetFileExtension with dots in folder names
un LFS text files and bootil
Update .gitignore
Try to fix linux builds
chmod scripts to appease leenox
LFS through checkout sucks
Get LFS files with checkout@v3
Remove gitignore from LFS
Remove bootil submodule
Add bootil from plastic
Fix game sln generating without extension (???)
Clean up .gitattributes a bit
Sort .gitattributes
Remove more text types from .gitattributes
Upgrade premake5 scripts to not spam warnings