userRyancancel
branchrust_reboot/main/useplayerupdatejobs3cancel

17 Commits over 31 Days - 0.02cph!

9 Days Ago
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9 Days Ago
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9 Days Ago
merge from main
10 Days Ago
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11 Days Ago
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11 Days Ago
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11 Days Ago
merge from main
15 Days Ago
Ensure last grounded position in parallel checks is written immediately before rewriting in air state - all new consistency tests pass now
16 Days Ago
OnPlayerRemovedFromCache now calls ResetAntiHack directly instead of juggling matching implementations
16 Days Ago
- AddTempSpeedHackBudget now supports useplayerupdatejobs 3 - Cache removal clears all non-forgiveness states for speedhack/flyhack - ResetAntiHack now clears speedhack/flyhack serial states regardless of useplayerupdatejob
17 Days Ago
merge from main
17 Days Ago
Pack parallel flying results, only pass valid indices to flying checks, remove the now unused waterindices - consistency tests pass
18 Days Ago
Handle missing LastGroundedPosition in cache add/removal
18 Days Ago
merge from main
21 Days Ago
Ensure player fly/speed states are expanded when a new player is added to the PlayerCache, preventing out-of-bounds when initCap is exceeded
23 Days Ago
Fix speeding/flying consistency tests not passing when useplayerupdatejobs is >= 3
23 Days Ago
merge from useplayerupdatejobs3/jobify_is_flying_2