userRyancancel

1,042 Commits over 1,004 Days - 0.04cph!

3 Days Ago
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3 Days Ago
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3 Days Ago
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4 Days Ago
merge from analytics_biofuel_generator
4 Days Ago
Add resource consumption/production events for the biofuel generator
4 Days Ago
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4 Days Ago
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5 Days Ago
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5 Days Ago
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8 Days Ago
merge from contacts_server_occlusion_fix
8 Days Ago
Remove allowrelationshipserverocclusion convar and associated code, redundant and cost us a dictionary lookup
8 Days Ago
merge from contacts_server_occlusion_fix
8 Days Ago
Fix visibility logic on acquaintance updates never working with server occlusion disabled
9 Days Ago
Ignore actively animated building block entities when calculating headroom for player movement - fixes awkward autocrouch when overlapping on a closing door
9 Days Ago
merge from animated_entity_headroom
10 Days Ago
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10 Days Ago
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10 Days Ago
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10 Days Ago
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11 Days Ago
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11 Days Ago
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19 Days Ago
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19 Days Ago
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22 Days Ago
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22 Days Ago
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26 Days Ago
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31 Days Ago
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31 Days Ago
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39 Days Ago
merge from server_occlusion_wait_and_integrate_pairs
39 Days Ago
Parallel pair gathering for server occlusion now uses the same wait-and-integrate mechanism as net subscription updates - also reduced pair gathering player count to 16 from 64, to ensure more threads are being used in medium-high pop scenarios - consistency tests pass
40 Days Ago
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40 Days Ago
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40 Days Ago
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40 Days Ago
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43 Days Ago
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43 Days Ago
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45 Days Ago
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51 Days Ago
merge from midi_warmup
51 Days Ago
remove debug logging
52 Days Ago
merge from midi_warmup
52 Days Ago
MIDI Plugin now warms up in the thread pool on game startup, fixing 10+ second freeze in-game when first deploying/mounting an instrument
53 Days Ago
merge from analytics_wm_tris
53 Days Ago
Add worldmodel tri count for LOD0 meshes as field in item definition dump
59 Days Ago
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59 Days Ago
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2 Months Ago
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2 Months Ago
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2 Months Ago
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2 Months Ago
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2 Months Ago
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