userRyleighcancel

3,027 Commits over 3,867 Days - 0.03cph!

10 Years Ago
changed camera zoom distance when focusing game
10 Years Ago
changed camera zoom distance when focusing game
10 Years Ago
[ultimate_soldier] mouse aiming
10 Years Ago
[ultimate_soldier] mouse aiming
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
merge
10 Years Ago
merge
10 Years Ago
[ultimate_soldier] merged, cleaned up
10 Years Ago
[ultimate_soldier] merged, cleaned up
10 Years Ago
[ultimate_soldier] movement and some aiming
10 Years Ago
[ultimate_soldier] movement and some aiming
10 Years Ago
added NumFrames getter to Animation
10 Years Ago
added NumFrames getter to Animation
10 Years Ago
made Animation _progress a public property
10 Years Ago
made Animation _progress a public property
10 Years Ago
added Magnitude method to Vector2f
10 Years Ago
added Magnitude method to Vector2f
10 Years Ago
implemented a set for Animation.Frame
10 Years Ago
implemented a set for Animation.Frame
10 Years Ago
[memory_dungeon] message box tweaks
10 Years Ago
[memory_dungeon] message box tweaks
10 Years Ago
[memory_dungeon] cursor shows # of remaining moves in the turn
10 Years Ago
[memory_dungeon] cursor shows # of remaining moves in the turn
10 Years Ago
[memory_dungeon] player turn timing re-structured
10 Years Ago
[memory_dungeon] player turn timing re-structured
10 Years Ago
[memory_dungeon] damage floaters
10 Years Ago
[memory_dungeon] damage floaters
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade the commit.
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade the commit.
10 Years Ago
[memory_dungeon] more combat, enemy and weapon hp and death
10 Years Ago
[memory_dungeon] more combat, enemy and weapon hp and death
10 Years Ago
added int versions of Min and Max to Mathf
10 Years Ago
added int versions of Min and Max to Mathf
10 Years Ago
[memory_dungeon] enemies flip back face down after attacking
10 Years Ago
[memory_dungeon] enemies flip back face down after attacking
10 Years Ago
[memory_dungeon] started on enemy vs player attacks (and all player Items are now just Weapons
10 Years Ago
[memory_dungeon] started on enemy vs player attacks (and all player Items are now just Weapons
10 Years Ago
added an int version of Clamp to Mathf
10 Years Ago
added an int version of Clamp to Mathf
10 Years Ago
[memory_dungeon] removed the blink when item added to inventory
10 Years Ago
[memory_dungeon] removed the blink when item added to inventory
10 Years Ago
[memory_dungeon] made apples replenish hunger
10 Years Ago
[memory_dungeon] made apples replenish hunger
10 Years Ago
[memory_dungeon] inventory auto-rearranging
10 Years Ago
[memory_dungeon] inventory auto-rearranging
10 Years Ago
[memory_dungeon] items get added to ur inventory, can remove them
10 Years Ago
[memory_dungeon] items get added to ur inventory, can remove them
10 Years Ago
[memory_dungeon] moved some generic coroutines to an Actions class
10 Years Ago
[memory_dungeon] moved some generic coroutines to an Actions class