103 Commits over 153 Days - 0.03cph!
Clear player velocity on teleport (can no longer jump thru respawns)
Fix autoplant obscuring other use key interactions
Basic defuse wire visuals, sync defuse progress bars properly
Make players crouch while planting
Make equipment overlay show again
Autoswitch to bomb when pressing use inside a bombsite
Show deaths from bomb on killfeed
Freeze players during match starting countdown
Fix hidden round timer showing, styling tweaks
Add progress bars to plant/defuse ui
Disable PreGame buy anywhere now teams/spawns are fixed
Reapply body visibility to clothes when changing outfits
Skip WeaponSlot.Undefined inventory bind
Fix GetPlayerName exception
Hide invis players on minimap
Slim down system chat messages
Use IPawn.IsPossessed for player marker display check instead
Don't spectate our own invisible pawn when joining mid game
We need to ragdoll on all clients actually
Add team join chat messages
Assign teams on join, fix players not facing spawnpoint rotation
Don't allow shooting corpses
Give bots fun names so I can tell them apart
Add third person camera mode (spectate only atm), cut to on death
Can't use IsSpectating inside Respawn because LifeState might not've synced yet
Disable spectate freecam by default (duh)
Fix invis missing from RenderExcludeTags
Show all player nameplates when spectating
Use Invis tag for teamless/spectate body hiding
Prevent ragdoll on spectate join
Remove double door broadcast, prefabify doors
Name bots bots (not the host's name)
Sync ammo, first person reload
Lerp remote Player EyeAngles
Move spectate ui to its own panel
Improve spectate controls
Change ct buyzone color to match
Add buyzones, buy anywhere setting
Drop current in slot when acquiring new weapon