userTaylor Reynoldscancel
branchrust_reboot/maincancel

159 Commits over 3,257 Days - 0.00cph!

9 Months Ago
merge from workshop_normalmap_issue
3 Years Ago
Added debug dof option to modelviewer
3 Years Ago
Made ambientmultiplier, reflectionmultiplier and ao settings client only
3 Years Ago
merge from ModelViewer
3 Years Ago
Merge from ModelViewer
4 Years Ago
Fix for missing mask on arctic hazmat suit
4 Years Ago
merge from polarbear
4 Years Ago
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4 Years Ago
added deferred normals material to discoball
5 Years Ago
jumpsuit female model and prefab
5 Years Ago
added skeletonskin to Jumpsuit skinned mesh renderers
5 Years Ago
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5 Years Ago
Bandit Guard skinning fix
5 Years Ago
Merged bandit clothing items into single Bandit Guard suit
5 Years Ago
Merge from PoseTools2
6 Years Ago
merge from PlayerPresentation
6 Years Ago
merge from RebindSkinnedMeshRenderer
6 Years Ago
horse armour world models
6 Years Ago
Added neck bone to ragdoll layer, removed head bone
6 Years Ago
Updated skinnable reference to new roadsign vest Deleted old roadsign armour meshes
6 Years Ago
Added horse head collar placeholder art
6 Years Ago
Horse ragdoll colliders are on ragdoll layer
6 Years Ago
Adjusted saddle to fit new horse
6 Years Ago
Merge from HorseArtUpdate/HorseHair
6 Years Ago
Updated saddle textures/material
6 Years Ago
Added LODs to saddle (and hid stirrups on TestRidableHorse)
6 Years Ago
Saddle mesh and WIP materials (no LODs atm)
6 Years Ago
Removed Pelvis and Spine02 from all female head LOD0 bones list. Fixes disappearing head meshes when too close.
7 Years Ago
Cherrypick from 33008 (Updated scientist art)
7 Years Ago
Added vertex colours to clatterhelmet
7 Years Ago
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7 Years Ago
Fixed neck seam when wearing underwear on lowest settings Fixed neck normals on female underwear model
7 Years Ago
Clatter helmet worldmodel setup
7 Years Ago
Clatter helmet skinned mesh and prefab
7 Years Ago
Fixed broken LODs on female pants
7 Years Ago
Fixed texture errors caused by incorrect UV2 channel on underwear mesh
7 Years Ago
Added ropes to HAB simulation Increased blend steps to 12 Added HAB deflated static mesh
7 Years Ago
Hot air balloon animated mesh
7 Years Ago
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7 Years Ago
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7 Years Ago
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10 Years Ago
Fixed extra shiny player model.
10 Years Ago
Added LOD3 for beanie, bandana, boonie and balaclava
10 Years Ago
Imporved conform of LOD3 head shape. Removed any variations in collision meshes.
10 Years Ago
Legs can get damaged
10 Years Ago
Fixed missing skinned collider of some clothes
10 Years Ago
Improved asian skin tones
10 Years Ago
Reduces seams in player model lods
10 Years Ago
Reduced roadsign armour clipping, altered some other clothing meshes too to reduce clipping with items worn over them
10 Years Ago
Added baked lighting to all player textures - materials should look way better in ambient light now. Tweaked the skin lookups + materials to compensate for the new textures.