userTony Fergusoncancel
branchsbox-gunfight/maincancel

837 Commits over 609 Days - 0.06cph!

10 Months Ago
Set gamemode correctly in lobby, pass it through to game Whip up a quick FFA mode IsValidSpawn accounts for gamemode setups where there's no teams Update .sbproj Remove unused code, unused Net properties Re-enable Conquest gamemode Add neutral marker state
10 Months Ago
Set USP worldmodel bodygroups
10 Months Ago
Fixed players trying to delete guns clientside
10 Months Ago
Get the correct winning team on KC
10 Months Ago
Alter ActionButton mask behavior
10 Months Ago
switch a bunch of logs to be Log.Trace
10 Months Ago
Update GameScore UI
10 Months Ago
Temp Fix for nametags for now
10 Months Ago
Apply recoil scale to recoil dispersion, hook up spread scale, lots more spread if in air, less recoil if aiming, etc.
10 Months Ago
Remove DebugOverlay
10 Months Ago
Lower it much more New recoil model experiment
10 Months Ago
Hook CanAim back up to PlayerController.Simulate Clamp max recoil up to something sane, should feel way better
10 Months Ago
Support mouse wheel scroll for switching weapons
10 Months Ago
Don't run camera offset shit if dead
10 Months Ago
remove Predicted from ActiveChild ??
10 Months Ago
Fix for viewmodel shittery
10 Months Ago
QuickLobbyWidget: Use Lobby Title instead of owner's name
10 Months Ago
Hook death cam up again
10 Months Ago
Fix NRE if there's no controller Fixed viewmodel getting stuck on screen Add respawn button to menu
10 Months Ago
Reduce fire rate for USP now that you can hold
10 Months Ago
Slow down crouch, reduce footstep volume & frequency
10 Months Ago
Controller refactor, duck height adjustments should feel smooth Can't cover aim above head height Adjust slide ang/pos for mp5
10 Months Ago
Adjust weapon stats again
10 Months Ago
Set Lobby state where possible, when host is loading game, reflect that in the lobby UI Reduce air control again, and slide jump cooldown Make SelectedPackages a HashSet Move crosshair into a stylesheet - this razor fuckery would not work at all
10 Months Ago
Refactor matchmaking system to revolve around a cancellation token, can click matchmaking widget to cancel queue
10 Months Ago
Only show gamemodes with a Display attribute Temporarily disable war gamemode as we focus purely on kc
10 Months Ago
Weapon balance pass
10 Months Ago
Made the spawn system a bit more robust
10 Months Ago
Improve slide efficiency Up AirControl / AirAcceleration Separate Slide and Duck into separate actions
10 Months Ago
Add header to server list Server List Update https://files.facepunch.com/tony/1b0211b1/sbox-dev_d4VsW1eTAR.jpg
10 Months Ago
ServerList Shrink refresh button
10 Months Ago
Add background color so it doesn't look off
10 Months Ago
Restyle friends button
10 Months Ago
Query map package on ServerListRow, add ping indicators
10 Months Ago
Delete capture points in KC
10 Months Ago
Fixed NRE if killing entity doesn't have a client
10 Months Ago
Update GamemodeIdentity style Improved USP slide angle
10 Months Ago
Add Matchmake button to ServerList
10 Months Ago
Give lobbies titles, so servers also get them
10 Months Ago
Better alignment for ServerListPage footer
10 Months Ago
Add shadow to server list column
10 Months Ago
Add Server Browser
10 Months Ago
Add UnstuckMechanic Change GameStatus style Add OnReadyStateChanged Should sort out the ready system issues
10 Months Ago
Moved GunfightCapturePanel dir Remove a bunch of unused code
10 Months Ago
Fix EjectBrass NRE
10 Months Ago
Add different crouch action Fix not assigning correct gunfight camera target .sbproj update
10 Months Ago
Separate camera rotation / weapon rotation for sliding
10 Months Ago
Adjust FireModes location Scale up world models for USP / MP5 Remove rail for until we have the MP5 RMR
10 Months Ago
Fix chatbox margin Don't show GameScore bar if bar is 0 score
10 Months Ago
Add drop shadow to ActionButton / ExpandWidget