userTony Fergusoncancel
branchsbox-hc2/maincancel

127 Commits over 0 Days - ∞cph!

3 Months Ago
Fixed not being able to drop items [whoops]
3 Months Ago
Change path of loading a world, so it should only load once for host and remote client
3 Months Ago
Update inventory UI style Crafting menu style improvements
3 Months Ago
Clean this up a bit
3 Months Ago
Send chunk info from host to clients when they join (this is pretty shit), commented out because it's crashing?
3 Months Ago
NetworkSpawn persistence-created prefabs
3 Months Ago
Set the current save id and name when loading it
3 Months Ago
Actually get the world ref in worldspage
3 Months Ago
WIP saving world from pause menu
3 Months Ago
Add some logging.
3 Months Ago
Hook in process of loading in your selected world
3 Months Ago
Add new worlds page to UI, list out saved worlds
3 Months Ago
Some prep for picking world save file to load in menu system
3 Months Ago
Add temporary workaround for not being able to access PrefabInstanceSource for already-broken prefabs
3 Months Ago
WIP world persistence
3 Months Ago
Refactor ProjectileWeapon so we can chuck out non-projectiles (like glowsticks later)
3 Months Ago
Fixed bob being fucked at incredibly high framerates
3 Months Ago
Replace with new rocks
3 Months Ago
Update procgen.scene skybox, fog (from jase)
3 Months Ago
Update .sbproj
3 Months Ago
Work on world
3 Months Ago
Update fog and sky
3 Months Ago
Prettier drag drop
3 Months Ago
Better slot styling again
3 Months Ago
Hook in effect prefab as well
3 Months Ago
Add sounds to fists, nerf damage a lot
3 Months Ago
Add metal node, metal fragment item
3 Months Ago
Remove the random item giver
3 Months Ago
Add fallback weapon (hands) that can resource gather and destroy blocks
3 Months Ago
Can drop items in inventory
3 Months Ago
Fix NRE if trying to drag empty slot
3 Months Ago
Bit more resiliance
3 Months Ago
Add dummy item for drag drop
3 Months Ago
Test move code
3 Months Ago
Inventory drag drop logic
3 Months Ago
Style the slots a little bit
3 Months Ago
WIP inventory item interaction
3 Months Ago
Expose VoxelRenderer.Size, just so we can play with the size in-editor Increase map size, replace water with a colored plane for now
3 Months Ago
Fixed resources
3 Months Ago
New playtest scene
3 Months Ago
Import HC1 water
3 Months Ago
Replace tree branch with tom's new model
3 Months Ago
Add depletion stages to rock node
3 Months Ago
Add rock node, rock item
3 Months Ago
Add item icon editor, tree node, tree branch item (pending model)
3 Months Ago
Spawn world item over network
3 Months Ago
recompile player mat
3 Months Ago
Better world placement for node-created items Removed ruby animgraph, use code to spin world items around
3 Months Ago
Make ruby opaque for now
3 Months Ago
Don't destroy the world item if we can't insert it into our inventory