userTony Fergusoncancel
branchsbox/multiple-camerascancel

13 Commits over 0 Days - ∞cph!

12 Months Ago
Fixed not editing all cameras (viewported cameras, etc) when outside of play mode
12 Months Ago
Different approach to multiple cameras support. Camera.Main is set to the camera that has the "maincamera" tag Set default camera priority to 1 Give Camera prefab the "maincamera" tag by default Add "maincamera" tag to default editor scene Editor viewport camera shouldn't really care about render tags Render game viewport from tools if game isn't playing Clean up GameMenuDll.OnRender Docs Use IsMainCamera bool instead of a tag, documented all CameraComponent properties Don't continuously set Camera.Main Add CameraComponent.Viewport Couple more documented properties
12 Months Ago
Couple more documented properties
12 Months Ago
Add CameraComponent.Viewport
12 Months Ago
Different approach to multiple cameras support. Camera.Main is set to the camera that has the "maincamera" tag Set default camera priority to 1 Give Camera prefab the "maincamera" tag by default Add "maincamera" tag to default editor scene Editor viewport camera shouldn't really care about render tags Render game viewport from tools if game isn't playing Clean up GameMenuDll.OnRender Docs Use IsMainCamera bool instead of a tag, documented all CameraComponent properties Don't continuously set Camera.Main
12 Months Ago
Don't continuously set Camera.Main
12 Months Ago
Use IsMainCamera bool instead of a tag, documented all CameraComponent properties
12 Months Ago
Different approach to multiple cameras support. Camera.Main is set to the camera that has the "maincamera" tag Set default camera priority to 1 Give Camera prefab the "maincamera" tag by default Add "maincamera" tag to default editor scene Editor viewport camera shouldn't really care about render tags Render game viewport from tools if game isn't playing Clean up GameMenuDll.OnRender Docs
12 Months Ago
Docs
12 Months Ago
Clean up GameMenuDll.OnRender
12 Months Ago
Render game viewport from tools if game isn't playing
12 Months Ago
Editor viewport camera shouldn't really care about render tags
12 Months Ago
Different approach to multiple cameras support. Camera.Main is set to the camera that has the "maincamera" tag Set default camera priority to 1 Give Camera prefab the "maincamera" tag by default Add "maincamera" tag to default editor scene