userVincentcancel
branchrust_reboot/main/Desert_Military_basescancel

65 Commits over 92 Days - 0.03cph!

2 Years Ago
Removing sitting at sofas and chairs in dwellings - not enough space to work properly in all scenarios
2 Years Ago
tweaked AI Obstacle volumes in dwelling single I
2 Years Ago
Fixed mess hall tables mountable when flipped upside down
2 Years Ago
AI Obstacle volumes work
3 Years Ago
Desert Military bases dwellings loot spawns (2)
3 Years Ago
Desert Military bases dwellings loot spawns
3 Years Ago
spawner prefab for normal crates - old style
3 Years Ago
raised the dwellings spawns a little in desert_military_base_d (tents ground mats clipping in terrain)
3 Years Ago
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3 Years Ago
Added ability to sit down at some dwellings modules furniture
3 Years Ago
tweaks and polish - clipping objects
3 Years Ago
Moved the fabric colliders of the military tents to the prevent movement layer
3 Years Ago
fixed shooting through buildings_scaffoldings_600_stairs prefab
3 Years Ago
Fixed an offset in plywood_wall_window_a collider
3 Years Ago
Painted some building topology under the MLRS spawners to prevent foliage spawns
3 Years Ago
more accurate colliders on kitchen_table prefab
3 Years Ago
fixed crater mesh not having a collider and not culling
3 Years Ago
closed off hole in between pipes in dwelling_double_E
3 Years Ago
Reworked Desert Military Bases topologies - blend map topo road space, made monument topo wider, added some road topology to help with connections
3 Years Ago
Dirt mounds LODs, eliminated holes between lod stages Camo fabric awnings wind material setup and vertex alpha control Other small fixes
3 Years Ago
collider fixes to military tents
3 Years Ago
Added trail connections to desert military bases
3 Years Ago
Added MLRS vehicle entity to desert military bases
3 Years Ago
merge from MLRS
3 Years Ago
Desert dwellings AI nodes, spawns and obstacles
3 Years Ago
bug fixes to dwellings
3 Years Ago
Flow fixes and bug fixes to dwellings
3 Years Ago
Desert dwellings progress backup
3 Years Ago
Dwellings prefabs creation (pathing/cover and potential AI spawn remain still) Dwelling spawners Placed spawners inside Military base scenes
3 Years Ago
procmap world setup edit
3 Years Ago
procmap world setup edit
3 Years Ago
Desert dwellings progress backup Tweaked MLRS scenes prefab settings
3 Years Ago
Desert dwellings progress backup
3 Years Ago
Desert dwellings progress backup
3 Years Ago
Desert dwellings progress backup
3 Years Ago
Desert dwellings progress backup
3 Years Ago
Military bases scenes setup and terrain sculpting, splats and toplogies painting
3 Years Ago
Dirt mounds dressing detail pass Improved material visuals
3 Years Ago
merge from main
3 Years Ago
mess_hall_tables textures, models and prefabs
3 Years Ago
Plywood walls set models and prefabs
3 Years Ago
Military hangar models and prefabs
3 Years Ago
Hesco barrier final art - Models and prefabs Added a generic fabric generic detail map
3 Years Ago
military tents final art (LODs/Colliders) and prefabs setup
3 Years Ago
merge from main
3 Years Ago
military tents progress backup
3 Years Ago
military tents macro texture polish
3 Years Ago
military tents progress backup
3 Years Ago
Generic fabric texture sets for military tents
3 Years Ago
Military tent macro textures, mask and tent materials