branchrust_reboot/main/Desert_Military_basescancel

126 Commits over 61 Days - 0.09cph!

Today
Adjusted how the MLRS determines the rocket trajectories. More chance of hitting close to the central targeted point
Yesterday
Yesterday
Rocket trails. New heat shimmer textures.
Yesterday
Fixed shockwave sometimes sorting blackness onto the sky
Yesterday
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Yesterday
Adjust rocket launch positions to avoid clipping
Yesterday
Stop MLRS projectiles sometimes getting confused due to the aim raycast hitting other MLRS projectiles. Now ignoring layers that move; only looking at static content for hit pos calculation.
Yesterday
Minor MLRS UI edit
2 Days Ago
Interaction edit
2 Days Ago
Created and set up placeholder broken down state FX
2 Days Ago
MLRS breaks down for 60 minutes after firing.
2 Days Ago
Adjustments to various MLRS things, manifest update to get VFX working correctly. Also fixed submarine item storage wrong ID.
2 Days Ago
MLRS UI tweaks
2 Days Ago
Adjusting MLRS range
2 Days Ago
Set up MLRS rocket initial launch effect
2 Days Ago
Hooked up new rocket thrust effect
2 Days Ago
Set up and assigned the new MLRS rocket explosion effect
2 Days Ago
Backfire & rocket thrust prefabs
2 Days Ago
Sorting fix
2 Days Ago
Light timing polish
2 Days Ago
Ground effect & polish
3 Days Ago
Iterating: Debris, additional rendermin sparking, LOD.
3 Days Ago
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3 Days Ago
Client compile fix
3 Days Ago
General MLRS stuff
3 Days Ago
- MLRS rockets now show their explosion FX in the air, while still causing actual damage at the ground - Converted ServerProjectile's ProjectileImpact from using SendMessage to using an Interface and GetComponent. Done since I needed to pass an extra parameter, but might provide a ~10x performance speedup as a bonus. - MLRS fire button light now flashes - Spacebar closes MLRS targeting dialog
3 Days Ago
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3 Days Ago
Moved the rear cam view position so the rear cam itself doesn't block the view from the rear cam
3 Days Ago
3 Days Ago
Rear camera UI adjustment
3 Days Ago
Visually show the loaded rockets in the MLRS
3 Days Ago
Rocket hinges are more physicsy
3 Days Ago
Keep rocket tube hinges hanging straight down
3 Days Ago
Setting up rocket launcher end caps
3 Days Ago
3 Days Ago
Fix server compile
3 Days Ago
Merge MLRS_Model -> DMb
3 Days Ago
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4 Days Ago
Merge MLRS_UI -> DMb
4 Days Ago
Desert bases now use an MLRS spawner instead of directly placing an MLRS. Otherwise the link to the MLRS prefab is lost when the desert base prefab is built from the scene.
4 Days Ago
Rebuild military bases, to get the updated MLRS changes
5 Days Ago
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5 Days Ago
MLRS LOD0 model / WIP textures and materials
5 Days Ago
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8 Days Ago
Added VisualiseTrigger script, using it on SAM_Static
8 Days Ago
Rocket edits
9 Days Ago
Improved system for calculating MLRS projectile inaccuracy. Fixes angle calculation errors.