userVincentcancel
branchrust_reboot/main/S2P_bugfixes_for_quickfirecancel

9 Commits over 0 Days - ∞cph!

Yesterday
S2P all
Yesterday
fixed a hole in stairwell_bottom_360 collider
Yesterday
smoother transitions out of mine tunnels in military tunnels
Yesterday
improved env volume accuracy in sewer tunnel prefabs
Yesterday
Added a prevent movement volume near a fence in powerplant in attempt to fix a terrain glitch
Yesterday
fixed the culling zone missing a cave segment in cave_large_sewers_hard
2 Days Ago
Improved transition into train tunnels by a dozen meters - more work is needed for a complete solution
2 Days Ago
Removed driftwood from buildable caves as it interferes with small deployables
2 Days Ago
missed a part of the cooling towers earlier. Will get batched into a global S2P later on as more fixes are coming