branchrust_reboot/main/S2P_bugfixes_for_quickfirecancel

9 Commits over 0 Days - ∞cph!

3 Days Ago
S2P all
3 Days Ago
fixed a hole in stairwell_bottom_360 collider
3 Days Ago
smoother transitions out of mine tunnels in military tunnels
3 Days Ago
improved env volume accuracy in sewer tunnel prefabs
3 Days Ago
Added a prevent movement volume near a fence in powerplant in attempt to fix a terrain glitch
3 Days Ago
fixed the culling zone missing a cave segment in cave_large_sewers_hard
3 Days Ago
Improved transition into train tunnels by a dozen meters - more work is needed for a complete solution
3 Days Ago
Removed driftwood from buildable caves as it interferes with small deployables
3 Days Ago
missed a part of the cooling towers earlier. Will get batched into a global S2P later on as more fixes are coming