branchrust_reboot/main/backport_bugfixescancel
                         
                     
             
         
     
    
        
27 Commits over 0 Days - ∞cph!
    
    
        
            
            
            
                
                Fixed several issues arising from not enough anchors on some cliff prefabs, leading to holes
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed gap between cliffs at ice_lake_4
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed scrappile LOD1 missing backfaces
 
                
                
                
                
                
             
         
        
            
            
            
                
                Staggered LOD distances on the gas station buildings to avoid pop
Gas station S2P
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed shadow proxies on train wagons
 
                
                
                
                
                
             
         
        
            
            
            
                
                Scene2Prefab all - prefabs only
 
                
                
                
                
                
             
         
        
            
            
            
                
                changing default display on sapling_conifer_small to temperate
 
                
                
                
                
                
             
         
        
            
            
            
                
                Better sewer branch blend map
 
                
                
                
                
                
             
         
        
            
            
            
                
                festive xmas wreath holly floating fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                rocket_crane lift is r/w enabled again
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed a segments of cave_sewers_hard not being linked inside culling volumes
 
                
                
                
                
                
             
         
        
            
            
            
                
                replaced static signs with harvestable ones in junkyard
 
                
                
                
                
                
             
         
        
            
            
            
                
                relinked some broken nested prefabs
 
                
                
                
                
                
             
         
        
            
            
            
                
                created a bespoke spicebush mat for temp overgrowth with wind params that dont clip walls
 
                
                
                
                
                
             
         
        
            
            
            
                
                supermarket - fixed some zfighting with pavement
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed floating stone corner at water_well_a
 
                
                
                
                
                
             
         
        
            
            
            
                
                sewer branch - painted some road topology to avoid cliffs spawns close to connection
 
                
                
                
                
                
             
         
        
            
            
            
                
                extra terrain anchor for cliff_double_height_d
 
                
                
                
                
                
             
         
        
            
            
            
                
                Cliffs use a collider for shooting one and for walking/thrown objects - solves a large amount of conundrums one collider alone cannot solve
 
                
                
                
                
                
             
         
        
            
            
            
                
                committing some missing metas
 
                
                
                
                
                
             
         
        
            
            
            
                
                Arid cliffs - more accurate colliders
 
                
                
                
                
                
             
         
        
            
            
            
                
                Temperate cliffs - more accurate colliders
 
                
                
                
                
                
             
         
        
            
            
            
                
                Compound - repainted building topology
 
                
                
                
                
                
             
         
        
            
            
            
                
                baked in some road topology inside the sphere_tank monument to prevent cliffs spawning in the transition area
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Much needed polish to cliffmicro and cliffmicro arid terrain anchors