userVincentcancel
branchrust_reboot/main/battlebuscancel

17 Commits over 30 Days - 0.02cph!

6 Months Ago
texture tweaks - ao
6 Months Ago
texture tweaks - ao
6 Months Ago
further mask downscale, using a small res mask to sharpen transitions
6 Months Ago
bus colliders - made a separate prefab to allow use on client/server with more flexibility
6 Months Ago
tweak regular white and green bus variants
6 Months Ago
tweaks and polish fixed wrong mat for cover on bus distant lods
6 Months Ago
texture sizes plugging some holes in the mesh
6 Months Ago
layer change
6 Months Ago
bus LODs and art prefab updated art in prefabs removed temporary versions of the bus
6 Months Ago
twitch rivals decal prefab textures updated, materials updated
6 Months Ago
merge from packed blend branch
6 Months Ago
texture set changes - removing incorrect metalness from some bits
6 Months Ago
merge from packed blend branch
6 Months Ago
progress - texture set #3 texture polish
6 Months Ago
progress - texture set #3
6 Months Ago
progress backup
6 Months Ago
cherry picking new shader from diogo's branch