branchrust_reboot/main/battlebuscancel
                         
                     
             
         
     
    
        
25 Commits over 30 Days - 0.03cph!
    
    
        
        
        
        
            
            
            
                
                further mask downscale, using a small res mask to sharpen transitions
                
                
                
                
             
         
        
            
            
            
                
                Added per-layer detail masking controls to Rust/Standard Packed Mask Blend (similar to blend4)
                
                
                
                
             
         
        
            
            
            
                
                bus colliders - made a separate prefab to allow use on client/server with more flexibility
                
                
                
                
             
         
        
            
            
            
                
                Manifest, fixed twitch props using static lod
                
                
                
                
             
         
        
        
            
            
            
                
                tweak
regular white and green bus variants
                
                
                
                
             
         
        
            
            
            
                
                tweaks and polish
fixed wrong mat for cover on bus distant lods
                
                
                
                
             
         
        
            
            
            
                
                texture sizes
plugging some holes in the mesh
                
                
                
                
             
         
        
        
            
            
            
                
                bus LODs and art prefab
updated art in prefabs
removed temporary versions of the bus
                
                
                
                
             
         
        
        
            
            
            
                
                twitch rivals decal prefab
textures updated, materials updated
                
                
                
                
             
         
        
            
            
            
                
                texture set changes - removing incorrect metalness from some bits
                
                
                
                
             
         
        
            
            
            
                
                merge from packed blend branch
                
                
                
                
             
         
        
            
            
            
                
                merge from packed blend branch
                
                
                
                
             
         
        
            
            
            
                
                progress - texture set #3
texture polish
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                progress - texture set #3
                
                
                
                
             
         
        
        
            
            
            
                
                cherry picking new shader from diogo's branch