userVincentcancel
branchrust_reboot/main/env-shaderscancel

6 Commits over 0 Days - ∞cph!

5 Years Ago
cliff shader update, made most properties visible
6 Years Ago
test files
6 Years Ago
Added gradient ramp tinting to shader, uses R channel of packed spec map to source a second albedo
6 Years Ago
tweaks to shader (a touch of fresnel)
6 Years Ago
tweak, use global normal when creating the up vector
6 Years Ago
Added prototype cliff shader and test scene