userVincentcancel
branchrust_reboot/main/env-shaderscancel

6 Commits over 0 Days - ∞cph!

6 Years Ago
cliff shader update, made most properties visible
7 Years Ago
test files
7 Years Ago
Added gradient ramp tinting to shader, uses R channel of packed spec map to source a second albedo
7 Years Ago
tweaks to shader (a touch of fresnel)
7 Years Ago
tweak, use global normal when creating the up vector
7 Years Ago
Added prototype cliff shader and test scene