userVincentcancel
branchrust_reboot/main/high_walls_skinscancel

12 Commits over 122 Days - 0.00cph!

41 Days Ago
merge from main
56 Days Ago
frontier high wall and gate collider import options
56 Days Ago
manifest update post merge
56 Days Ago
merge from main
5 Months Ago
removed hurt volume from the frontier gate
5 Months Ago
fixed offsets in the frontier gate prefab setup renderer lod on the frontier wall variants
5 Months Ago
rebuilt the door rig with the orriginal offsets for the gates shifted collider for the gate from LOD0 to parent models import settings for display and collision meshes
5 Months Ago
added a temporary box to frontier high wall prefab to debug visibility
5 Months Ago
some fixes
5 Months Ago
item definition
5 Months Ago
Manifest
5 Months Ago
Fixing folders structure Creating the prefabs and item definitions