userVincentcancel
branchrust_reboot/main/new_texture_suffixes_naming_conventioncancel

21 Commits over 31 Days - 0.03cph!

47 Days Ago
aniso and texture filtering import options, fixed inconsistent use of trilinear filtering
49 Days Ago
merge from main
49 Days Ago
49 Days Ago
fixing some textures left over and some incorrect import options for ao maps
49 Days Ago
prefabs/Weapons/ ok prefabs/Weapon mods/ ok
49 Days Ago
prefabs/Wallpaper/ ok
49 Days Ago
prefabs/NPC/ ok prefabs/resource/ ok prefabs/plants/ ok prefabs/Tools/ ok
49 Days Ago
prefabs/Food/ ok prefabs/Instruments/ ok prefabs/IO/ ok prefabs/Locks/ ok prefabs/Misc/ ok
50 Days Ago
prefabs/Deployable ok
50 Days Ago
prefabs/clothes ok
50 Days Ago
prefabs/ammo ok prefabs/building ok
50 Days Ago
vehicles folder ok
50 Days Ago
renaming some outliers left from previous folders, mostly _displ and _transmission types
53 Days Ago
parts of /nature folder ok
53 Days Ago
effects folder ok
53 Days Ago
building folder ok
53 Days Ago
props folder ok
53 Days Ago
structures folder ok
54 Days Ago
textures/decals/ folder ok re-organised the projected decals and their materials into the content/decals/ folder for clarity. textures only in /textures/decals/ from now on
54 Days Ago
removing art folder that should not ship with game
54 Days Ago
textures/generic/ folder ok