branchrust_reboot/main/new_texture_suffixes_naming_conventioncancel
21 Commits over 31 Days - 0.03cph!
aniso and texture filtering import options, fixed inconsistent use of trilinear filtering
fixing some textures left over and some incorrect import options for ao maps
prefabs/Weapons/ ok
prefabs/Weapon mods/ ok
prefabs/NPC/ ok
prefabs/resource/ ok
prefabs/plants/ ok
prefabs/Tools/ ok
prefabs/Food/ ok
prefabs/Instruments/ ok
prefabs/IO/ ok
prefabs/Locks/ ok
prefabs/Misc/ ok
prefabs/ammo ok
prefabs/building ok
renaming some outliers left from previous folders, mostly _displ and _transmission types
parts of /nature folder ok
textures/decals/ folder ok
re-organised the projected decals and their materials into the content/decals/ folder for clarity.
textures only in /textures/decals/ from now on
removing art folder that should not ship with game
textures/generic/ folder ok