branchrust_reboot/main/save154cancel
12 Commits over 0 Days - ∞cph!
couple of fixes - junkyard
Added dithered alpha to road_a
junkyard fixes / colour tweaks
junkyard ruin section
terrain heightmap rebake
procgen road material/texture tweaks
dungeon fences are shoot through
chainlink fence is rusty
barbedwire set damage triggers
junkyard paths decal meshes
Junkyard mounds colliders, prefab update, scene2prefab junkyard
junkyard mounds LODs/Prefabs