branchrust_reboot/main/train_tunnels_new_contentcancel
16 Commits over 31 Days - 0.02cph!
Added missing bench collision to stairwell_bottom_360
Final art for the bottom stairwell 360 pieces, dressing
countryside bunker entrance - 3 extra dressing variations
fixed cctv and computer station offset
Added water surface culling to bunker entrance as the direct well may show it close to shore
Ladder volumes, food crate spawners, bunker hatch uses rendererlod, smaller alpha carve surface
Lowered the bunker entrance 25cm to match the 3m grid down
Updated dungeon_grid_test, entrance scenes
Removed old entrance autospawn (still available as a manual placement inside monuments)
Created a static variant of computer station, although this will need work still
Bunker hatch rig / controller
Bunker hatch animations and door prefab setup
Updated bunker hatch textures with some polish
Bunker hatch model/textures/colliders
countryside bunker entrance final art - models and prefabs
countryside bunker entrance WIP art and dressing setup
greybox meshes for countryside bunker entrance
Greybox pieces for experimental 180+ degree stairwell