branchrust_reboot/prerelease_xpcancel
35 Commits over 31 Days - 0.05cph!
frame building blocks models adjustments (lower lips biting into floor for some)
building frame blocks icons
all building frame blocks working
merging dungeons LODing and rocks optims / mesh compression to pre-release
back up
added frames test scene
Prepare prefabs
Forgot icons
Added wall.frame to planner
Added wall.frame icon
building parts use atlased material and Renderer LOD
wall.frame linking and collisions paths
New Building frames prefabs setup WIP
Animations and additional files
new building parts current files progress
Prefab scenes update
Roads dont cast shadows
train wagon greybox UV update
Updating greybox meshes to have proper ground UVs
RUST-449 - Fixed broken path to pipe colliders
sidewalk textures
final road models (still needs a LOD pass)
dungeons tweaks/updates for roads
road_decal textures
road asphalt textures
fixed railroad tracks objects interupting procmap loading
railroad tracks models/LODs/Textures and dungeons update