branchrust_reboot/prerelease_xpcancel
358 Commits over 213 Days - 0.07cph!
Merge from main to triple check
Reduced glove and boot bullet and melee protection by 50%
All staging and prerelease branches add the dev branch indicator to the branding UI
Added server.branch convar to limit client connections to a certain Steam branch (this sucks)
Server now checks client beta name on connect (seeing if this works)
Re-adding music system code
fix for sleepers appearing standing up (until you approach them)
added code for 3rd person aiming/throwing of 1handed / 2handed weapons
tweaked throw animations
3rd person animations for the player aiming and throwing 1hand or 2hand weapons
Switched music file compression from Vorbis to ADPCM (test)
Merging 3000 meta files from main
Re-adding these one by one until we see which specific script is breaking things. MusicClip first!
Testing code removal one more time to make sure it wasn't a fluke last time it worked.
Let's see if this fixes it
What if we remove all the music code and only include music wavs/meta files?
Back to ogg for music. Let's see if it's the custom editor stuff?
Fixed situations where only one player would die when two players killed each other at the same time
Updated camera in Perf.Playermodel scene (fixes incorrect clear flags)
Fix cs files that slipped through the subtractive merge
fix for max two owners! (didn't cast to float, derp)
nerfed xp from human meat and minnows
compile fix for Convar.music @alexR
fixed bug where newly placed sleeping bags didn't have a 5 minute delay
revert music2 merge until we can sort asset bundle issues out
One more for the server build
Level up/item unlock notices use the Sound system and are much quieter (still placeholder)
(maybe) fixed invisible items when cancelling crafting
fixed exploit with free items from canceling (!!!)
Fixed level locked items showing up in quick craft