useralex.mcancel
branchrust_reboot/main/glass_arcancel

16 Commits over 31 Days - 0.02cph!

37 Days Ago
merge from main
37 Days Ago
Glass AR - split worldmodel FBX, fixed wm magazine LODs, added mag to viewmodel prefab for testing
37 Days Ago
Glass AR - split viewmodel FBX for weapon and magazine, added sequential alpha clip to bullets
38 Days Ago
Glass AR - adjusted WIP viewmodel position for testing
39 Days Ago
Glass AR - updated viewmodel FBX for rigging
39 Days Ago
Glass AR - icon, mesh tweaks
42 Days Ago
Glass AR - worldmodel
46 Days Ago
Glass AR - texture update
49 Days Ago
Glass AR - texture and shader updates round 2
49 Days Ago
Glass AR - texture and shader updates
50 Days Ago
Glass AR - model and texture update, added extra materials for testing
51 Days Ago
Glass AR - final bake, wip textures, material tweaks
53 Days Ago
merge from main
56 Days Ago
Glass AR - lowpoly model update, material tweaks
60 Days Ago
merge from main
2 Months Ago
Glass AR - blockout mesh, initial prefab setup