useralex.mcancel
branchrust_reboot/main/glass_arcancel

16 Commits over 31 Days - 0.02cph!

17 Days Ago
merge from main
17 Days Ago
Glass AR - split worldmodel FBX, fixed wm magazine LODs, added mag to viewmodel prefab for testing
17 Days Ago
Glass AR - split viewmodel FBX for weapon and magazine, added sequential alpha clip to bullets
18 Days Ago
Glass AR - adjusted WIP viewmodel position for testing
19 Days Ago
Glass AR - updated viewmodel FBX for rigging
19 Days Ago
Glass AR - icon, mesh tweaks
22 Days Ago
Glass AR - worldmodel
25 Days Ago
Glass AR - texture update
29 Days Ago
Glass AR - texture and shader updates round 2
29 Days Ago
Glass AR - texture and shader updates
30 Days Ago
Glass AR - model and texture update, added extra materials for testing
31 Days Ago
Glass AR - final bake, wip textures, material tweaks
33 Days Ago
merge from main
36 Days Ago
Glass AR - lowpoly model update, material tweaks
40 Days Ago
merge from main
40 Days Ago
Glass AR - blockout mesh, initial prefab setup