branchrust_reboot/main/glass_arcancel

52 Commits over 92 Days - 0.02cph!

1 Hour Ago
merge from main
Yesterday
Glass AR - worldmodel texture update and resize, removed unused textures
Yesterday
Glass AR - worldmodel texture rebake
3 Days Ago
Glass AR - texture, material, naming updates, experimental SSS shader
5 Days Ago
Glass AR - material tweaks
6 Days Ago
glass AK: - Use a mip-filtered refraction texture with specular shimmer/firefly reduction for better looking blurry refraction - Some shader simplification, remove unncessary alpha blending and emission map - Remove unnecessary "depth prime" viewmodel pass - Fix inconsistencies with viewmodel renderer shader passes between BRP and RRP
6 Days Ago
slight edit to glass ar admire anim
6 Days Ago
Glass AR - fix for borked base color texture breaking ammo alpha clip
6 Days Ago
Glass AR - texture and material update, more tint adjustments
6 Days Ago
and again, glass ar description
6 Days Ago
updated glass assault rifle description
6 Days Ago
Glass AR - linked VM and WM materials, material tweaks
7 Days Ago
exported latest vm glass ar admire animation
7 Days Ago
Glass AR - updated weapon rack positions
7 Days Ago
Glass AR - removed unused materials, turned duplicate prefabs into prefab variants, added simpler worldmodel,
7 Days Ago
Adjusting attachment positions for glass ak color variations
7 Days Ago
Updating attatchments positions for glass ak
7 Days Ago
different colour variants of glass AR
8 Days Ago
Adding hide events for glass ak magazine
8 Days Ago
Glass AR - fixed worldmodel sorting issues with other in game glass objects
8 Days Ago
icon transparency tweaks
8 Days Ago
fixed pools, re-rendred glass ak icon with slight rotation tweaks
8 Days Ago
Updating ammo script for glass ak to hide bullets based on ammo count
8 Days Ago
glass ar store icon placeholder, set correct steam id
8 Days Ago
merge from main
10 Days Ago
exported updated glass ar admire anim
13 Days Ago
setting up glass ar 3p anims and world model
13 Days Ago
Glass AR - shader fix for self sorting issues in viewmodel
13 Days Ago
merge from main
20 Days Ago
latest glass ar admire anim exported
21 Days Ago
set admire anim speed scale to 1 on vm glass ar anim.controller. Exported updated deploy/reload vm anims with animated camera and fixed fire anims 1 and 2
21 Days Ago
Glass AK - reverted order of the ammo UV1 shells for alpha clip, added it to worldmodel
22 Days Ago
Removing bullet joints from glass ak rig
24 Days Ago
Updating glass ak to set magazine spring position with code rather than animation poses
27 Days Ago
Adding glass bullet feed script and updating animations
55 Days Ago
Adding g skin ak anims
3 Months Ago
merge from main
3 Months Ago
Glass AR - split worldmodel FBX, fixed wm magazine LODs, added mag to viewmodel prefab for testing
3 Months Ago
Glass AR - split viewmodel FBX for weapon and magazine, added sequential alpha clip to bullets
3 Months Ago
Glass AR - adjusted WIP viewmodel position for testing
3 Months Ago
Glass AR - updated viewmodel FBX for rigging
3 Months Ago
Glass AR - icon, mesh tweaks
3 Months Ago
Glass AR - worldmodel
3 Months Ago
Glass AR - texture update
3 Months Ago
Glass AR - texture and shader updates round 2
3 Months Ago
Glass AR - texture and shader updates
3 Months Ago
Glass AR - model and texture update, added extra materials for testing
3 Months Ago
Glass AR - final bake, wip textures, material tweaks
3 Months Ago
merge from main
3 Months Ago
Glass AR - lowpoly model update, material tweaks