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201 Commits over 306 Days - 0.03cph!

Yesterday
Paintball Gun - replaced worldmodel ammo MeshLOD with LOD Group so it plays nice with play mode
2 Days Ago
Paintball Gun - added ammo box
2 Days Ago
Paintball gun - new ammo material updates
2 Days Ago
Paintball Gun - worldmodel hopper updates to material, meshes and prefab
5 Days Ago
Paintball Gun - hopper shader tests
6 Days Ago
merge from "paintball_gun_tests"
6 Days Ago
subtractive merge (sorry about that)
6 Days Ago
merge from paintball gun test
6 Days Ago
merge from paintball gun tests
8 Days Ago
Picture frames - fixed text box clipping with mesh on medium ornate frame
8 Days Ago
Picture frames - fixed stretched textures in paintable area of standing frames, updated variants with photo capability
8 Days Ago
Picture frames - fixed shutter materials for scrap frames
9 Days Ago
Picture frames - reverted light up frames to correct material
9 Days Ago
Picture Frame - updated scrap set icons
9 Days Ago
Picture frames - texture update, deploy volumes fix
9 Days Ago
Picture Frames - texture update
9 Days Ago
Picture frames - fixed scrap frame materials and updated paintable textures
10 Days Ago
Picture Frames - shutter texture update
10 Days Ago
Picture Frames - shutter texture for scrap frames (WIP)
10 Days Ago
Paintball Gun - added conditional ammo meshes for worldmodel
10 Days Ago
Light up frames - adjusted LODs for XL and XXL versions
10 Days Ago
Light up frames - fixed material config and paintability
11 Days Ago
Light up Picture frames - added lods to xl and xxl versions, swapped material to new standard shader, fixed paintable area UVs
15 Days Ago
Picture Frames - Added XL and XXL variant models of light up frame, tileable cardboard material
17 Days Ago
Picture Frames - removed glass from standing light up frame, fixed texture metadata
44 Days Ago
Paintball Gun - split viewmodel weapon and ammo meshes
44 Days Ago
Paintball Gun - viewmodel texture update
45 Days Ago
Paintball Gun - added more tape to hopper
46 Days Ago
Paintball Gun - prefab fixes, icon
50 Days Ago
Paintball Gun - Worldmodel, LODs and rebaked materials
53 Days Ago
Paintball gun - added tape to hopper to fix refraction artifact in viewmodel
53 Days Ago
Space LR300 - Adjusted LOD distances to match original rifle, removed background numbers from ammo display
54 Days Ago
Space LR300 - adjusted worldmodel position, weapon rack pegs
54 Days Ago
Merge from hopper_transparency
54 Days Ago
Paintball Gun - adjusted hopper opacity values
55 Days Ago
Space LR300 - separated sights from base model in VM and WM
57 Days Ago
Paintball Gun - Switch to metalness shader in transparent part
57 Days Ago
Paintball Gun - Texture update
59 Days Ago
Space LR300 - rebaked worldmodel with latest textures, adjusted emissive colour
59 Days Ago
Space LR300 - Added emissive sights to worldmodel
59 Days Ago
Space LR300 - updated WM and LODs with right hand magazine catch
2 Months Ago
Space LR300 - updated worldmodel with LODs
2 Months Ago
Space LR300 - Worldmodel LOD0, textures, material
2 Months Ago
Paintball Gun - Texture update
2 Months Ago
Paintball Gun - texture update
2 Months Ago
Paintball Gun - split transparent parts into extra material, added backfaces for tape, WIP texture update
2 Months Ago
Paintball Gun - update model and bake with fixes
3 Months Ago
Paintball Gun - Viewmodel, ammo model, bake
3 Months Ago
RPG 7 - Weapon rack tweaks (missing info in prefab)
3 Months Ago
RPG7 - Weapon rack position fixes