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60 Commits over 61 Days - 0.04cph!

Today
Wallpaper floor & ceiling pack - updated metal floor maps, integrated 2 more ceilings
Yesterday
Wallpaper floor & ceiling pack - added WIP metal floor, fixed materials and icons
Yesterday
Wallpaper floor & ceiling pack - updated material values, changed patterns and colours, fixed alignment with guide mesh in wood patterns
2 Days Ago
Wallpaper floor & ceiling pack - added and removed items, cleaned up folders
2 Days Ago
Wallpaper floor & ceiling pack - updates and tweaks
3 Days Ago
Added another painted ceiling for the wallpaper pack
3 Days Ago
Fixed Bamboo Wall Shelf position in prefab, was off center
3 Days Ago
Updated wallpaper wood floors, added painted variants
5 Days Ago
Added first iteration of wood materials for the wallpapers, and updated some others
6 Days Ago
Fixed issues with default wallpaper materials, cleaned up icons folder
6 Days Ago
Added floor materials, cleaned up wallpaper folder, removed test materials, naming convention consistency pass
7 Days Ago
Added and updated more floor wallpaper materials for testing
9 Days Ago
Added new floor material, updated names to clarify which materials are placeholder
12 Days Ago
Added more test floor wallpapers
14 Days Ago
Added test ceiling and floor wallpapers
27 Days Ago
Jungle Rock - Added missing SFX paths
27 Days Ago
Jungle Rock - Increased icon brightness and saturation
27 Days Ago
Single Shallow Wall Shelves - Fixed dropped worldmodel spawning fully functional item instead of bag
28 Days Ago
Single Shallow Shelves - Added cinematic 4k textures and material
28 Days Ago
Single Shallow Shelves - Adjusted deploy volumes to avoid floating items
28 Days Ago
Single Shallow Shelves - Updated model, textures, material, prefabs
34 Days Ago
Excluded rock and jungle rock from stand type weapon racks
34 Days Ago
Jungle Rock - Added cinematic 4k textures and material
34 Days Ago
Jungle Rock - tweaked LOD3 to reduce popping
34 Days Ago
Jungle Rock - Fixed weapon rack positions and corrected 3rd person entity rotation
34 Days Ago
Jungle Rock - Prefab & Steam Asset Setup
34 Days Ago
Jungle Rock - Prefab & Steam Asset Setup
34 Days Ago
Jungle Rock - Prefab & Steam Asset Setup
35 Days Ago
Merge rock_skin branch
35 Days Ago
Jungle DLC Rock - Initial commit
50 Days Ago
Updated workshop OBJ models - Deer Skull Mask, Crossbow, Coffee Can Helmet, Chair, Burlap Pants, Burlap Shoes, Burlap Shirt, Burlap Headwrap, Leather Gloves, Bucket Helmet
50 Days Ago
Updated workshop OBJ models - Vagabond Jacket, Salvaged Icepick, Hoodie, Hatchet, Miner Hat, Cap, Boonie Hat, Beenie Hat, Salvaged Hammer, Hammer, F1 Grenade, Furnace, Acoustic Guitar, Fridge, Satchel Charge, Wooden Door, Wooden Double Door, Sheet Metal Door, Sheet Metal Double Door, Armored Door, Armored Double Door
51 Days Ago
Updated workshop OBJ models - LR300, Longsword, Locker, M249, Large Backpack, Combat Knife, Bone Knife, Jackhammer, Snow Jacket
52 Days Ago
Updated workshop OBJ models - Roadsign Pants, Roadsign Vest, Roadsign Gloves, Riot Helmet, Semiauto Rifle, M39 Rifle, L96 Rifle, Bolt Rifle, AK47, Semiauto Pistol, Revolver, Python, Eoka, Pickaxe, Shorts, Pants, Metal Chest Plate, Metal Facemask, Bandana, Balaclava
54 Days Ago
Updated workshop OBJ models - Custom SMG, Sleeping Bag, Waterpipe Shotgun, Pump Shotgun, Double Barrel Shotgun, Work Boots, Tank Top, Collared Shirt, Sword, Bear Rug, Rug, Rocket Launcher, Rock
55 Days Ago
Updated workshop OBJ models - Water purifier, Garage Door, Vending machine, Long Tshirt, Tshirt, Reactive Target, Table, Stone Hatchet, Stone Pickaxe, Spinning Wheel, Thompson, MP5
56 Days Ago
Added newly baked AO to tshirt materials
56 Days Ago
Added newly baked AO to long tshirt
57 Days Ago
Hide Shoes - Added spec texture and pluggen in AO texture to material
57 Days Ago
Added AO and spec textures to Riot Helmet
58 Days Ago
Plugged existing AO texture into all variants of Snow Jacket
58 Days Ago
Added new baked AO to all variants of vagabond jacket
58 Days Ago
Added AO and specular to Beenie Hat
59 Days Ago
Added new spec texture for leather gloves, adjusted material to use existing AO texture
2 Months Ago
Baseball Cap - Added new baked AO texture and also turned it into the gloss channel for the existing spec texture
2 Months Ago
Updated hide pants and hide shirt material dirt layer
2 Months Ago
Added spec/gloss texture to hide pants and hide shirt, plugged existing AO texture in and tweaked material to use it
2 Months Ago
Added AO map for Wood Storage Box
2 Months Ago
Added AO map to LR300 Rifle
2 Months Ago
Added new spec/gloss texture to sandbag barricade