300 Commits over 518 Days - 0.02cph!
Glass AK - reverted order of the ammo UV1 shells for alpha clip, added it to worldmodel
Skull Wall Torch - manifest
Skull Wall Torch - initial config
Rock sculpture - updated rock material normal map (missing chiseled version) and material tweaks
Rock Sculpture - repacked textures to fix seams in sculptable block
Rock sculpture - cleaned up duplicate textures, renamed for consistency
Rock Sculpting Pedestal - gibs
Rock sculpting pedestal - LODs
Bar Wallpapers - fixes and renames
Bar Wallpaper - updated textures and icon
Wood Panelling wallpaper - WIP textures and material
Founders Door - lowpoly, textures, lods, gibs
Founders Door - added double door frame greybox
Rock Sculpture - shader updates and fixes
Rock Sculpture - texture update and new shader features
Rock Sculpture - added new material, shader, textures
Founders Door - added gibs, double door variant
Founders Door - texture update, lods, icon
Founders Door - lowpoly and first texture iteration
Founders Door - fixed guide mesh
Founders Door - fixed skin not spawning correctly
Founders Door - initial setup
Glowing Wallpapers - fixed material offset in graffiti ceiling and some missing descriptions
Glowing wallpapers - graffiti pack update
Glowing wallpapers - texture update second try please unity
Glowing Wallpapers - texture and config updates
Glowing Wallpapers - initial config for graffiti walls, updates to foxfire wall and ceiling
Glowing Wallpapers - texture updates
Glowing wallpapers - foxfire wallpaper update
Glowing Wallpapers - foxfire wallpaper initial setup
Glowing wallpapers - texture updates
Glowing Wallpapers - ceiling stars update, initial setup for wall version
Glowing Wallpapers - Ceiling stars WIP
Glass AR - split worldmodel FBX, fixed wm magazine LODs, added mag to viewmodel prefab for testing
Glass AR - split viewmodel FBX for weapon and magazine, added sequential alpha clip to bullets
Glass AR - adjusted WIP viewmodel position for testing
Glass AR - updated viewmodel FBX for rigging
Glass AR - icon, mesh tweaks
Glass AR - texture update
Industrial Storage - updated icon
Industrial Storage - adjusted bottom piece on vertical barrel
Industrial Storage - closed gaps under barrels and adjusted distance to floor
Glass AR - texture and shader updates round 2
Glass AR - texture and shader updates
Glass AR - model and texture update, added extra materials for testing
Glass AR - final bake, wip textures, material tweaks
Industrial Storage - removed duplicate gibs file