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236 Commits over 396 Days - 0.02cph!

2 Hours Ago
merge from main
2 Hours Ago
Industrial Storage - blockouts and initial prefab configuration
2 Days Ago
merge from Electric_Furnace_Workshop
2 Days Ago
merge from crypt_building_skin
7 Days Ago
Bowless Crossbow - updated worldmodel LODs to match the base crossbow
7 Days Ago
Bowless Crossbow - weapon rack positions, icon
7 Days Ago
Bowless Crossbow - updated worldmodel missing small parts
7 Days Ago
Bowless Crossbow - updated worldmodel
8 Days Ago
Bowless Crossbow - worldmodel and LODs
9 Days Ago
Bowless Crossbow - texture update
10 Days Ago
Bowless Crossbow - texture update
10 Days Ago
Bowless Crossbow - updated viewmodel with alternative handguard position, updated textures
13 Days Ago
Bowless Crossbow - updated textures, added transmission texture to bowstring
13 Days Ago
merge from main
14 Days Ago
Bowless Crossbow - updated model orientation, fixed screw, WIP textures
15 Days Ago
Bowless Crossbow - split bowstring to different material to allow UV scrolling when animated
16 Days Ago
Bowless Crossbow - missing changes
16 Days Ago
Bowless Crossbow - updated viewmodel, WIP textures
17 Days Ago
Bowless Crossbow - first viewmodel iteration
44 Days Ago
Boxes DLC - disabled shadows in LOD3s
48 Days Ago
Boxes DLC - fixed LOD issue with ammo box
49 Days Ago
Boxes DLC - LOD distances normalization pass
49 Days Ago
Boxes DLC - fixed storage adaptors and Renderer LOD in armor box
49 Days Ago
Boxes DLC - improved ammo box icon, removed lid transparency
49 Days Ago
Large Wooden Box Skins - updated icons to match community skins
49 Days Ago
Meds Box - updated gibs and corpse mesh
50 Days Ago
Meds Box Textures - push attempt nr 2
50 Days Ago
Meds Box - updated colour scheme, icon, gibs, LODs
50 Days Ago
Boxes DLC - updated meshes and LOD distances for tools and guns boxes, rebuilt manifest
51 Days Ago
Boxes DLC - optimized meshes and LODs for scrap, stone, guns, explosives boxes
52 Days Ago
Guns Box - optimized mesh and LODs
52 Days Ago
Explosives box - optimized mesh and LODs
52 Days Ago
Charcoal Box - texture and icon update
2 Months Ago
Charcoal Box - texture and gibs update
2 Months Ago
z data error fix attempt 2: electric boogaloo
2 Months Ago
Charcoal Box - lods and gibs
2 Months Ago
Charcoal Box - texture update
2 Months Ago
Charcoal Comp Box - Final lowpoly, bake, WIP textures
2 Months Ago
Charcoal Comp Box - blockout prefab configuration
2 Months Ago
Paintball Gun - removed refraction material from 3p models, now only in 1p
2 Months Ago
Paintball Gun - missing viewmodel adjustments
2 Months Ago
Paintball Gun - swapped hopper shader and material adjustments to avoid exploits
2 Months Ago
Charcoal Box - blockout and initial setup
2 Months Ago
Paintball Gun - added paintball ammo icon
2 Months Ago
Paintball Gun - added worldmodel outline to gun and ammo box, set up correct box for the ammo type
3 Months Ago
Paintball Gun - replaced worldmodel ammo MeshLOD with LOD Group so it plays nice with play mode
3 Months Ago
Paintball Gun - added ammo box
3 Months Ago
Paintball gun - new ammo material updates
3 Months Ago
Paintball Gun - worldmodel hopper updates to material, meshes and prefab
3 Months Ago
Paintball Gun - hopper shader tests