useralex.mcancel
branchrust_reboot/main/pilot_hazmat_dlccancel

25 Commits over 61 Days - 0.02cph!

7 Months Ago
M15 Pistol - Added emissive to world model (now in the right branch)
7 Months Ago
M15 Pistol - Adjusted culling distance of worldmodel to match the original SAP
7 Months Ago
Ejector seat - added LODs and gibs
8 Months Ago
Pilot Codelock - updated icon, fixed material order in LODs
8 Months Ago
Pilot Codelock - WIP Prefab setup and fixes, added icon
8 Months Ago
M15 Pistol - Added ironsight dots to world model, small alignment tweaks to size and position
8 Months Ago
M15 Pistol - Emissive glow in iron sights
8 Months Ago
Pilot Codelock - updated textures and prefabs
8 Months Ago
Pilot codelock - closed status emissive texture
8 Months Ago
Pilot Codelock - Model, materials, WIP textures
8 Months Ago
M15 Pistol - Updated item name and description
8 Months Ago
M15 Pistol - Small texture tweak
8 Months Ago
M15 Pistol - Added icon, final texture tweaks, updated rack position
8 Months Ago
M15 Pistol - World model fixes and texture tweaks
8 Months Ago
M15 Pistol - Small fixes to world model LOD3
8 Months Ago
M15 Pistol - Added final world model and LODs FBX, tweaked attachment positions
8 Months Ago
M15 Pistol - Texture update, world model + rebaked texture set
8 Months Ago
M15 Pistol - updated textures
8 Months Ago
M15 Pistol - Texture update
9 Months Ago
M15 pistol - Updated WIP textures
9 Months Ago
M15 Pistol - WIP Texture update
9 Months Ago
M15 Pistol - Fixed viewmodel prefab material, updated WIP textures
9 Months Ago
M15 Pistol - Added final viewmodel FBX for animation and basic materials with bakes
9 Months Ago
M15 Pistol - Adjusted iron sights, size, and attachment positions
9 Months Ago
M15 Pistol - Greybox model and integration